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Path of Exile Fan Art Competition

Whether Atziri, the Heist Rogues or the Trialmaster are your muse, it's time to let your creativity shine in our Fan Art competition! The theme for this competition is simply Path of Exile, so no matter what aspect of Wraeclast inspires you, it's time to show off your artistry.

[h2]Prizes[/h2]

Top Three Winners
  • Custom forum avatar made from your submitted art
  • Special made forum badge
  • Signed Path of Exile Art Book
  • Your choice of two Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Chaos Orb Keychain
  • Brutus Art Print
  • Your choice of an Armour Set (any Armour Set from the store)
  • Your choice of a Weapon Effect (a Weapon Effect from the list below)
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
4-5th Place
  • Signed Path of Exile Art Book
  • Your choice of one Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Your choice of an Armour Set (any Armour Set from the store)
  • Your choice of a Weapon Effect (a Weapon Effect from the list below)
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
6-10th Place
  • Your choice of one Path of Exile T-shirts - (Chaos Orb, Shaper or Untainted Paradise)*
  • Your choice of a Weapon Effect (a Weapon Effect from the list below)
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
11-20th Place
  • Your choice of a Weapon Effect (a Weapon Effect from the list below)
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
Runners-Up
  • Your choice of Helmet Effect (a Helmet Effect from the list below)
*Please note that T-shirt style is subject to size availability and may be substituted for a T-shirt in another style. In this scenario, we will work with you to meet your preferences.

[h2]Microtransaction Prize Pool[/h2]
List of Weapon Effects:

List of Helmet Effects:

[h2]How to Enter[/h2]

Create still art that is inspired by anything introduced in Path of Exile. This excludes video submissions but does include any painting, drawing or model creation. Then just submit your work in this thread.

Multiple submissions are welcome and encouraged. Please note that the submission needs to be your own work and needs to have been created after the launch of the competition.

[h2]Competition Times[/h2]

The competition starts at the time of this post and will end on Monday the 7th of June at 5PM NZT (6th of June at 10PM PDT). Submissions made after this time will not be counted. We'll post the winners sometime in the following days.

Best of luck to those participating! We can't wait to see what you create.

3.14.1c Patch Notes Preview

Later this week, we plan on deploying Patch 3.14.1c which includes a variety of general fixes and improvements. To give you an idea of what to expect, we have prepared a preview of the patch notes for you, which you can check out below.

Please note that the patch notes may be changed prior to their deployment.

General Fixes and Improvements
  • Clarified that the Harvest craft which changes a unique item into a random unique weapon can also change the item into a random unique quiver. This is purely a description change.
  • Fixed a bug with the Elementalist's Bastion of Elements notable ascendancy passive skill where Primal Aegis wouldn't be reapplied if you died in an area.
  • Fixed a bug with the Mahuxotl's Machination unique shield where Everlasting Sacrifice could sometimes fail to trigger when reaching full energy shield.
  • Fixed a bug where the Icestorm skill granted by The Whispering Ice unique staff couldn't be supported by Arcanist Brand.
  • Fixed a bug where the Gluttony of Elements skill granted by the Blood of Corruption unique amulet wasn't healing you and nearby allies when taking elemental damage.
  • Fixed a bug where Herald of Agony being supported by Arrogance could cause the summoned Agony Crawler to fail to attack.
  • Fixed a bug where the "Defeat The Trialmaster while affected by Trialmaster's Tether and without any player being hit by the Trialmaster's Heart" challenge didn't always complete when the conditions were met.
  • Fixed a bug where the small "Additional Sample Rewards" nodes in the Valdo's Rest atlas passive tree could sometimes provide fewer additional samples with rewards than intended.
  • Fixed a bug where the Squandered Prosperity divination card wasn't counting towards the "Unique Map" reward criteria in the "Turn in Divination Cards" challenge.
  • Fixed a bug where Tormented Spirits could possess Alva in the Temple of Atzoatl.
  • Fixed a bug where Tormented Spirits could possess Conquerors during their portal animation in Conqueror-influenced maps.
  • Fixed a flickering issue with some of Sirus, Awakener of Worlds' skills.
  • Fixed a bug where items with quality in your stash couldn't be filtered using the '+' character.
  • Fixed a visual bug where an incorrect amount of Voltaxic Sulphite could be shown as a reward upon completing a map if you had the Sulphite Infusion atlas passive skill allocated.
  • Fixed a visual bug where minion life bars were slightly misaligned.
  • Fixed a visual bug where Delirium mist wasn't covering water areas in The Syndrome Encampment.
  • Fixed an instance crash.


Microtransaction Fixes and Improvements
  • Fixed a bug where the Bleached Skull Helmet microtransaction was producing an unintended glowing eyes effect.
  • Fixed a bug where the Ethercraft Weapon Effect microtransactions weren't correctly applying to the Steam-powered Weapon microtransaction.
  • Fixed a bug where the Innocence Character Effect microtransaction could sometimes produce an unintended trail.
  • Fixed a bug where the Invisible Buff Effect microtransaction wasn't working correctly with Petrified Blood.
  • Fixed a bug where the Lightbringer Weapon Effect microtransaction wasn't applying correctly to two handed axes and maces.
  • Fixed a bug where the Nightfall Weapon Effect microtransaction could lose its effect temporarily when used alongside the Nightfall Flame Dash microtransaction.
  • Fixed a bug where the Vanguard Apparition Effect microtransaction was producing an unintended distortion effect.
  • Fixed a visual bug that could occur if you gained Fanaticism while wearing the Black Body Armour microtransaction.
  • Fixed a visual bug that could occur when using Crackling Lance with the Stormcaller Gloves microtransaction.
  • Fixed a clipping problem with the Merchant Cloak microtransaction.


Mac Improvements
  • Increased the size of the in-game cursor.

Apollyon Mystery Box Concept Art

The Apollyon Mystery Box features distinct designs that bring a mystical glimmer to Wraeclast. In today's news post, we've gathered some concept art to share a look at the magic that goes into creating these ethereal cosmetic effects.



































You can check out the full Apollyon Mystery Box sets or buy yours here.

Game Mechanics Q&A

It's been some time since we last hosted a Q&A on Path of Exile's most complex game mechanics and we are keen to answer your questions and help you understand some of the less-well-understood corners of the game! We'll collect your questions and present the answers sometime next week.

The intention of this Q&A is to be exclusively about game mechanics rather than game design or other Path of Exile topics - for example, how specific passives interact with particular unique items, etc. It's unlikely that we'll be able to get to every question due to time constraints but we aim to answer as many as we can.

We look forward to seeing your questions! You can post your questions on our forum thread here.

Twitch Community Highlights

In Path of Exile, some days you play out of your mind and defeat the Maven without dying. Other days, you slip up and die to the Shaper. Regardless of what happens, we wanted to share and highlight a few Twitch clips from our awesome community. Check them out in today's news post here!