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Secrets of the Atlas Fan Art Competition Highlights

Last week, we launched a Fan Art Competition themed around the Secrets of the Atlas expansion. We've gathered up some highlights from the submissions so far. Check them out below!

[h2]Origami Incarnation of Dread by caminschi[/h2]


[h2]I Will Save Her by SaltySpook[/h2]


[h2]Zana's Therapy Isn't Exactly Working by Sabacu[/h2]


[h2]Pixel Art Incarnation of Fear by steelsoldier[/h2]


[h2]Zana, The Catalyst by Zuzanne[/h2]


There's still plenty of time to make submissions in this competition, good luck to everyone participating!

Secrets of the Atlas Fan Art Competition

It’s been a while since we’ve had a fan art competition for community artists, so we’re very excited to bring it back! We're launching a fan art competition themed around the Secrets of the Atlas expansion and everything introduced in it. The prize pool includes Path of Exile merchandise and in-game microtransactions.

[h2]Prizes[/h2]

Top Three Winners
  • Forum avatar based on the winning submission
  • Path of Exile 1 Art Book
  • Your choice of one signed Path of Exile poster
  • Your choice of two Path of Exile T-shirts
  • Chaos Orb Socks
  • A random Path of Exile Pin
  • Your choice of an Armour Set (an Armour Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (any Footprints Effect from the store)
4-5th Place
  • Path of Exile 1 Art Book
  • Your choice of one Path of Exile T-shirt
  • Chaos Orb Socks
  • A random Path of Exile Pin
  • Your choice of an Armour Set (an Armour Set from the list below)
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (any Footprints Effect from the store)
6-10th Place
  • Your choice of one Path of Exile T-shirt
  • Chaos Orb Socks
  • A random Path of Exile Pin
  • Your choice of a Portal Effect (a Portal Effect from the list below)
  • Your choice of Footprints Effect (any Footprints Effect from the store)
11-20th Place
  • Your choice of a Portal Effect (a Portal Effect from the list below)
Runners-Up
  • Your choice of a Helmet/Helmet Effect (a Helmet/Helmet Effect from the list below)

[h2]Microtransaction Prize Pool[/h2]
List of Armour Sets
  • Arcane Armour Pack
  • Alabaster Seraph Pack
  • Arctic Crystal Armour Pack
  • Automaton Armour Pack
  • Black Armour Pack
  • Bleached Demon King Armour Pack
  • Blood Guard Armour Set
  • Carnage Armour Pack
  • Coldsnap Armour Pack
  • Coliseum Armour Pack
  • Corsair Armour Set
  • Darkprism Armour Pack
  • Deicide Armour Pack
  • Demon Parasite Armour Set
  • Deepwater Armour Pack
  • Desert Armour Pack
  • Dragon Armour Pack
  • Elven Knight Armour Pack
  • Elite Armour Pack
  • Executioner Armour Pack
  • Extinction Armour Set
  • Faith Guard Armour Set
  • Fallen Angel Armour Pack
  • Fire Armour Pack
  • Gargoyle Armour Set
  • Ghostflame Armour Pack
  • Gloom Armour Pack
  • Gore Armour Pack
  • Gorgon Armour Pack
  • Gothic Armour Pack
  • Gryffon Armour Pack
  • Harpyon Armour Pack
  • Heartseeker Armour Pack
  • Huntsman Armour Set
  • Ice Armour Pack
  • Innocence Armour Pack
  • Ivory Chaos Armour Pack
  • Lightning Armour Pack
  • Lunaris Armour Pack
  • Mageguard Armour Set
  • Malachai Armour Pack
  • Merchant Armour Pack
  • Miracle Armour Set
  • Mystic Armour Set
  • Necrotic Armour Pack
  • Obsidian Seraph Pack
  • Project Armour Pack
  • Pure Light Armour Pack
  • Purple Crystal Armour Pack
  • Purple Pyre Knight Armour Pack
  • Pyre Knight Armour Pack
  • Radiant Armour Pack
  • Raven Armour Pack
  • Ringmaster Armour Set
  • Scientist Armour Pack
  • Seawitch Armour Pack
  • Sin Armour Pack
  • Sphinx Armour Pack
  • Steam-powered Armour Pack
  • Stormcaller Armour Pack
  • Ultimate Chaos Armour Pack
  • Vampiric Armour Pack
  • Verdant Armour Pack
  • Viper Armour Set
  • Warlock Armour Pack
  • Wasteland Armour Set
  • Wasteland Warrior Armour Pack
  • White Armour Pack
  • Wrangler Armour Set


List of Portal Effects
  • Arcane Portal
  • Arcane Voidgate Portal Effect
  • Arctic Crystal Portal Effect
  • Arctic Portal Effect
  • Automaton Portal
  • Balefire Portal Effect
  • Black Portal Effect
  • Corsair Portal
  • Daresso Portal Effect
  • Darkprism Portal Effect
  • Demon King Portal Effect
  • Divine Arcane Portal
  • Divine Demon King Portal
  • Divine Stygian Portal Effect
  • Dreadspire Portal Effect
  • Fire Portal Effect
  • Frost Viking Portal Effect
  • Ghostflame Stygian Portal Effect
  • Golden Angel Portal
  • Gore Portal Effect
  • Havenwood Portal
  • Huntsman Portal
  • Infernal Demon King Portal
  • Infernal Stygian Portal Effect
  • Innocence Portal
  • Kaom Portal Effect
  • Kraken Portal Effect
  • Legion Portal Effect
  • Madcap Portal
  • Malachai Portal Effect
  • Maraketh Portal
  • Miracle Portal
  • Mist Portal Effect
  • Myrmidon Portal Effect
  • Mystic Portal
  • Necrotic Demon King Portal
  • Project Portal Effect
  • Pure Light Portal Effect
  • Ringmaster Portal Effect
  • Scientist Portal Effect
  • Seraph Portal Effect
  • Spectre Portal Effect
  • Steam-powered Portal Effect
  • Stormcaller Stygian Portal Effect
  • Sulphite Portal
  • Temple Portal Effect
  • Vampiric Portal
  • Wasteland Portal
  • Wild Portal


List of Helmets and Helmet Effects
  • Abyss Eyes
  • Antlers
  • Apocalypse Helmet Attachment
  • Aquila Crest Helmet Attachment
  • Arcane Flaming Head Helmet Attachment
  • Arcane Halo
  • Arcane Mark of the Phoenix
  • Arcane Visage
  • Arctic Crown
  • Arctic Skull
  • Assassin Halo Helmet Attachment
  • Assassin Seer Helmet Attachment
  • Aureate Halo
  • Automaton Halo
  • Bent Horns
  • Black Headband
  • Black Pirate Bandana
  • Bleached Skull Helmet
  • Blood Guard Helmet Attachment
  • Brilliant Crown
  • Brilliant Feathers
  • Cephalopod Tricorne
  • Chaos Orb Helmet
  • Coliseum Helmet Attachment
  • Corrupted Skull
  • Cow Skull
  • Curved Horns
  • Darkprism Helmet Attachment
  • Demon King Horns
  • Despair Helmet Attachment
  • Divine Ice Crown
  • Divine Sign
  • Divine Skull
  • Dragon Mask
  • Druidic Helmet
  • Eye Patch
  • Faith Guard Helmet Attachment
  • Fiery Eyes
  • Fiery Visage
  • Flaming Head Helmet Attachment
  • Flambeau Helmet
  • Frost Viking Alternate Helmet
  • Frost Viking Helmet Attachment
  • Ghostflame Flaming Head Helmet Attachment
  • Ghostflame Skull
  • Glowing Red Eyes
  • Glorious Helmet
  • Gore Skull
  • Gorgon Snakes Helmet Attachment
  • Guardian Mask
  • Harmonious Helmet Attachment
  • Harmonious Hood
  • Holy Eyes
  • Ice Crown
  • Ice Horns
  • Incursion Hood
  • Infernal Skull
  • Innocence Laurel Helmet Attachment
  • Iron Brand
  • Iron Maiden
  • Lightning Eyes
  • Lightning Skull
  • Mark of the Phoenix
  • Medusa Snakes
  • Misery Flaming Head Helmet Attachment
  • Misery Helmet Attachment
  • Nightfall Helmet Attachment
  • Oriath Helmet Attachment
  • Oshabi's Headdress
  • Phoenix Helmet
  • Plague Doctor Helmet
  • Purple Divine Sign
  • Purple Eyes
  • Purple Flaming Head Helmet Attachment
  • Purple Skull Helmet
  • Purple Smoking Hood
  • Rapture Helmet Attachment
  • Red Headband
  • Red Pirate Bandana
  • Rose Skull
  • Serrated Mohawk
  • Shardcrown
  • Sin and Innocence Helmet Attachment
  • Sin Talon Helmet Attachment
  • Skull Hood
  • Smoking Hood
  • Spirit Charm
  • Steam-powered Skull
  • Suffering Helmet Attachment
  • Sunrise Helmet Attachment
  • Swan Crest Helmet Attachment
  • Thorned Skull
  • Twilight Helmet Attachment
  • Twisted Bone Horns
  • Twisted Horns
  • Undead Outcast Helmet
  • Vaal Orb Helmet
  • Wasteland Horns



[h2]How to Enter[/h2]

Create still art that is inspired by anything introduced in the Secrets of the Atlas expansion. This excludes video submissions but does include any painting, drawing or model creation. Then just submit your work in this thread.

Multiple submissions are welcome and encouraged. Please note that the submission needs to be your own work and needs to have been created after the launch of the competition.

If you're unsure how to share an image on the forum, check the instructions at the bottom of the announcement on the Path of Exile website here: https://www.pathofexile.com/forum/view-thread/3808679

[h2]Conditions[/h2]

  • The competition starts at the time of this post and will end on Tuesday the 29th of July at 10PM PDT. Submissions made after this time will not be counted. We'll post the winners sometime in the following days.
  • Any work that is submitted must be your own and must be created after the launch of this competition.
  • AI generated art will not be accepted. We reserve the right to disqualify your entry if we believe that it is AI generated.
  • Multiple submissions are welcome.


Best of luck to everyone who is participating in the competition!

Development Stories - Who is the Originator?

[p]The world building and lore introduced in Secrets of the Atlas has set us up for expansions to come! We asked our Audio and Narrative Director Kane, to delve into some of the intricacies of piecing all of its components together. [/p][p][/p][p]Hello! Kane here. You may know me previously as the Audio Lead at GGG… Well I’m still one of those, but now also narrative falls under my wheelhouse. I often pinch myself as a reminder that I’m not dreaming because this is quite literally a dream combination of things I love… and let me tell you, it brings me a great deal of joy! Anyway, where was I? Oh yes. Secrets of the Atlas. I should mention upfront, if you want to experience Secrets of the Atlas without spoilers, perhaps don’t read this. It is a bit tricky to discuss its narrative development without going into at least some of the details. As is the case these days, Mark (Neon) and I began with some bullet points for the basic narrative of what we’d be working towards. For Secrets of the Atlas, those were something along the lines of: [/p]
  • [p]Zana.[/p]
  • [p]… Brother?![/p]
  • [p]…… THREE SHAPER-ESQUE BOSSES?! OMG!
    [/p]
[p]
[/p][p]After those initial conversations, I knew we were off to a strong start and I was hyped to get started and piece together the dialogue and events for the narrative design. The initial premise here was to uncover what Zana has been doing since we lost track of her in the Atlas. That expanded into three main components to the expansion's story, with Zana’s plight at the core of it all.

[/p][h3]The first component: Eagon [/h3][p]Introducing Eagon, a mysterious fellow claiming to be Zana’s brother, gave us a lot of interesting angles to explore Zana’s mission from. Like us veteran Exiles, he knows a lot about Zana and feels a connection to her, yet she is essentially a stranger to him. He believes that she simply must have all the answers to his burning questions about his heritage… and yet life is never so simple. He has spent his life trying to uncover and realize who he is and perhaps, why he is.

Working towards unraveling who Eagon is and helping him try to piece things together makes him quite relatable as a person. Despite his rather pompous sense of entitlement (we are all flawed), he just wants to understand who he is, his place in the world and to save who he believes to be his sister.

[/p][h3]The Voice of Eagon[/h3][p] [/p][p]When casting this character, I knew we needed a voice actor who could fully embody Eagon’s unique personality and portray it correctly. One audition immediately stuck out as the right fit. Leon Wadham brought Eagon to life in a perfect way. [/p][p] [/p][h3]The second component: Zana[/h3][p]Interestingly for this expansion, Zana doesn’t exactly occupy screen-time a great deal. It is what she has created that we are able to explore, and trying to understand why she has done so is what drives the story forward. Eagon discovers that Zana has been experimenting with the Atlas and manifesting memories, and even ideas, into reality. But why?

We are able to see what has mattered most to her, in the very areas we traverse and the figures we fight. In many ways, this exposure to Zana is more effective than even talking to her directly.
Her memory threads are split into 3 groups of paired themes, based on Loneliness and Neglect, Trauma and Fear, and Reverence and Dread.

[/p][h3]Loneliness and Neglect[/h3][p]This is first touched on by encountering a form of Sirus at a time unfamiliar to us, exploring the deeper part of their connection and her regrets with what became of a relationship she neglected.

Once we defeat this part of the thread, we can enter the ‘Moment of Loneliness’ where we witness Zana as a child, trying and failing, to get her father’s attention. This moment then transforms into the ‘Incarnation of Neglect’, where a permutation of her father is presented as a monstrous creation that we must overcome on her behalf.


[/p][h3]Trauma and Fear[/h3][p]These themes are explored by her residual trauma from the Templars and how they treated her and her father, exemplified by the fight with the Cardinal of Fear.

This allows us entry into the ‘Moment of Trauma’ where we witness young Zana making her father quite cross. This moment then becomes the ‘Incarnation of Fear’, a frightening imagining of someone her father never truly was.


[/p][h3]Reverence and Dread[/h3][p]This theme is shown in the form of Innocence, a God, taking the main stage as a revered but deceitful figure - yet another whose promises are to be broken. This thread line shows that even with good intentions, the grip of power can subvert even divine motivations.

After beating this form of Innocence, we can enter the ‘Moment of Reverence’ where we witness child Zana watching her father deliver a speech in Oriath. This moment is then reshaped into the ‘Incarnation of Dread’, showing just how much her fathers notoriety and influence affected her.



[/p][h3]The Voice of Zana[/h3][p] [/p][p]Zana is back, baby! It was fantastic to have Katherine Kennard back to reprise her role, and she did so quite effortlessly. It is quite amazing how actors can return to a role after some time and immediately lock-in and become the character again.

[/p][h3]The third component: Valdo[/h3][p]At the core of Zana’s plight is her father, as it has always been. But what do those memories mean to Zana? Moments that mean little to grown adults, but leave a permanent imprint on a child. Eagon construes these moments as mutations by the Atlas, overblown realisations of a child's memories - but are they? Or is this intentional on Zana’s behalf? And why? Good questions!

[/p][h3]The Voice of Valdo[/h3][p] [/p][p]That deep and rich presence and voice… Daryl Habraken returns, but not exactly as The Shaper. This time, we hear a little more from Zana’s father, rather than who he became.

[/p][h3]Who is the Originator?[/h3][p]Finally, at the end of this part of the story, we learn part of Zana’s true ambitions. We learn that Eagon’s situation remains further complicated. And most importantly: we learn that we have more to learn. And I for one, cannot wait to unravel these threads even further.

Hang on… who is the Originator again? It is Zana, right? Hmm…

Until next time, friends!
[/p]

Mercenaries of Trarthus Statistics

The Mercenaries of Trarthus have joined us for a few weeks now, and they've been a blast in more ways than one! In today's news post, we go over some fun and interesting stats related to the loot they've been hauling from Trarthus or looting from Wraeclast. These stats were collected on Day 12 of the league. Check them out below!

Tabula Rasa has spawned on 128,311 Mercenaries in the campaign.
  • 61,547 of them were skipped.

Wanderlust has spawned on 97,173 Mercenaries in the campaign.
  • 50,120 of them were skipped.

The Squire has spawned on 2 Mercenaries.
  • One player didn't interact with the Mercenary.
  • The other decided to instead receive 2 Chaos Orbs.

Rakiata's Dance has spawned on Mercenaries 4 times.
  • The Mercenary was not interacted with for 2 of them.
  • One player chose to receive the sword.
  • The other player preferred 8 Chaos Orbs and 4 Vaal Orbs.

Defiance of Destiny has spawned on Mercenaries 8 times.
  • On 3 of them, the Mercenary was not interacted with.
  • 3 players could not defy destiny and lost their duels
  • The remaining 2 were successfully claimed.

Soul Taker has spawned on Mercenaries 9 times.
  • On 6 of them, the Mercenary was not interacted with.
  • 1 player lost the duel and had their soul taken away instead.
  • 1 player chose assorted low-value currency.
  • 1 player successfully took the Soul Taker.

Kalandra's Touch has spawned on Mercenaries 356 times.
  • On 88 of them, the Mercenary was not interacted with.
  • 268 players interacted with the Mercenary.
  • 34 players lost their touch, and lost their duels.
  • 47 duel winners chose assorted low-value currency instead.
  • 1 player hired the Mercenary.
  • 7 players sent their Mercenaries to Exile.

Headhunter has spawned on Mercenaries 211 times.
  • On 42 of them, the Mercenary was not interacted with.
  • 149 players won their duels against their Mercenaries.
  • 11 of those players chose to receive an assortment of low value currency from the rucksack instead of picking the Headhunter as their reward.
  • 2 duel winners chose to banish the Mercenary.
  • Of the remaining Headhunters, 20 players had their skulls added to the belt of Mercenary, including one player chose to hire the Mercenary, but failed to defeat it.

Mageblood has spawned on Mercenaries 157 times.
  • On 34 of them, the Mercenary was not interacted with.
  • 11 players lost their duels.
  • 112 players won their duels.
  • 14 of these duel winners chose to receive an assortment of low value currency from the rucksack.
  • 2 duel winners sent their Mercenary, and thus also their Mageblood, to Exile.

Mirror of Kalandra has spawned on 14 Mercenaries.
  • Of these, 7 were skipped, so a year of bad luck for each one results in seven years of bad luck!
  • 5 players successfully claimed their Mirror(s).
  • 2 players lost their duels, losing 2 Mirrors each.
  • One of these players didn't even die to the Mercenary, but got third partied by a Vendigo they had neglected to kill before beginning their duel.


Infamous Warpriest of the Ruckus has spawned a single time, but was not interacted with. Sad! Hopefully another one will be found, the number of maps required to find him is approximately equivalent to the number of years since the dinosaurs became extinct, so no guarantees.

There's still plenty of time to interact with the Mercenaries of Trarthus to get your challenges done. Be sure to keep an eye on your Mercenary's inventory, and best of luck with your duels!

Update on Server Issues, Compromised Accounts and Visual Flickering

We'd like to provide an update on a few important things that have been happening in Path of Exile.

[h3]Server Issues[/h3]
We've been very focused on improving DDoS protection for our servers. Unfortunately, some of the protective measures have blocked legitimate traffic, causing instances to unexpectedly close. We're working closely with our server providers to finish setting up protection and resolve these issues as soon as possible.

[h3]Compromised Accounts[/h3]
There have recently been an increased amount of reports regarding players having their accounts compromised. We've looked into as many reports as we could, and will continue to do so, however we have found no evidence of any kind of security breach on our end. If you're not already, we strongly recommend using secure and unique passwords. If you login through Steam but previously used the Standalone client, your email and password is still a valid login method and you should ensure this password is secure and unique.

[h3]Visual Flickering[/h3]
We're aware that gameplay elements and the game's UI will start to flicker in and out when gameplay gets a bit hectic. The engine team is urgently looking into this and we're hoping to have an update on this issue next week.

Thank you all for your patience as we work through these issues.