It's a great strategy from Grinding Gear Games, keeping both Path of Exile and Path of Exile 2 alive and fresh at the same time. If you love the original ARPG and don't want to jump ship for the sequel, that's fine. If you want to throw all your weight behind the new PoE, that's fine, too - you can even play both. Originally, Path of Exile 1 was scheduled to go quiet for a while so GGG could focus on PoE 2. But the opposite has happened. Thanks to an emergency, 'experimental' event, Legacy of Phrecia, Path of Exile 1 has just overtaken its younger sibling on Steam.
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As Path of Exile 2 rolls on, PoE 1's lead dev may have left Grinding Gear Games
Path of Exile reveals 19 new subclasses for its wild, month-long event
Path of Exile's Legacy of Phrecia event changes the ARPG's endgame completely
Between Last Epoch, Diablo 4, Lost Ark, and dozens of others, there's a lot of competition in the ARPG world right now. Slick mechanics and eye-catching design help you stand out, but developers will tell you that the secret to success is having a good bond with your community. The launch of Path of Exile 2 has been occasionally bumpy, but largely, Grinding Gear Games still gets a lot of love from its players. Chris Wilson, who served as lead designer and co-director on the original PoE, has been a mainstay on GGG forums and became the 'face' of the studio during the original game's creation. However, official documents suggest Wilson may have left.
RELATED LINKS:
Path of Exile reveals 19 new subclasses for its wild, month-long event
Path of Exile's Legacy of Phrecia event changes the ARPG's endgame completely
New Path of Exile event features a time-bending witch and the ultimate gambler