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Path of Exile News

Music and Audio Post Roundup

Whether it's adding the next level of excitement to a trailer, creating the intense atmosphere in a boss fight, or providing soothing tones as you enter the respite of a town area, the Path of Exile soundtrack has something for every situation. In today's news post, we've gathered past insights into the sounds of Path of Exile. Check them out!



In 2019 we released the Hideout Music Player account feature. If you'd like to listen to your favourite Path of Exile tracks from the comfort of your hideout, you can get yours here!

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Divination Card Stories Roundup Part 2

Continuing our roundup of the Divination Card Stories series, today's news post highlights the stories behind five more of the cards designed by supporters. Check them out!

If you've designed a Divination Card that has been released and would like to share the story about the meaning of your card, please feel free to send us a message here!

Rebirth and Renewal - kx10yf

"While I designed this card, I thought of Gandhi's enlightening words: "Each night, when I go to sleep, I die. And the next morning, when I wake up, I am reborn.""



Bijoux - Pepetuch

"Needless to say, I really...really needed some specific cluster jewels that would not drop for me. Thus, a cluster jewel card was born."



Doryani's Epiphany - Kezlyr

"It's not at all an exaggeration to say that my family is only as close as it is because of Path of Exile."




The Bitter Blossom - ReignFreeze

"Jumping into Path of Exile felt like coming home. There is a special place in my heart for the first time I defeated Merveil and entered the freshly created Act 2 for the first time, and who can forget the Piety-runs, trying to get the best bases we could back then."



The Fool - Jmatt

"Let me start off by saying that it’s nice to see that a lot of Divination Cards created by the community represent something that is very meaningful and emotional to the creators of those cards. This, however, is definitely not one of those."




Path of Exile 2 at Gamescom (with Fan Meetup!)

The Gamescom event spans from the 23rd - 27th of August in Cologne, Germany. We'll be attending, and you'll be able to play Path of Exile 2 at our booth!

We'll be at Hall 06.1, Stand B-051g so be sure to drop by to meet some of our team and try out Path of Exile 2, especially if you aren't able to make it to ExileCon!

We'll also be trying to arrange a fan meetup prior to the event. Keep your eyes peeled for more information on where and when this will happen, to be confirmed closer to the date!

The Boss vs. Boss Series

A long time ago, we shared a series of videos showcasing hypothetical fights between some of Wraeclast's deadly denizens. We wanted to take a trip down memory lane and check out some of those grueling battles in today's news post!

Check out some of the fights in the videos below, or check out the full playlist on YouTube here!

[h3]Immortal Syndicate Free For All[/h3]
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[h3]Vaal Architects Free For All[/h3]
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[h3]The Unholy Trio[/h3]
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Want to know who would win in a one on one between the bosses of Path of Exile? Let us know who you'd like to see duke it out!

Unique Design Process Stories Roundup - Part 1

Path of Exile is home to over a thousand unique items! While most are designed by us, quite a few of them were designed with the assistance of our supporters. In today's news post, we explore some of the design stories, both from our developers and the community. Check them out in today's news post!

From the developers:
  • The Item Development Process - "If someone asked me what Path of Exile's greatest strength was, I'd answer with just one word: depth"
  • Cloak of Defiance - Mana was a very different animal at the time. The only use mana had was to reserve as many auras as humanly possible and that was it.
  • Dancing Dervish - Note the curved blade to convey the idea of spinning and movement, combined with the spiky bits to convey the idea of killing stuff.
  • The Pale Council Uniques - Since we were going to make four new uniques all coming from the same encounter, we took the opportunity of making this a visually matching armour set
From the community:
  • Cospri's Will - It was around this time I realized I had no idea what the hell I'd really gotten myself into.
  • Cospri's Malice - There's something to be said for the way CoC builds play. They're just inherently fun, but also inherently extremely strong.
  • The Cloak of Tawm'r Isley - My design parameters were that I wanted it to be inspired by the character, and the GGG team suggested the ways to represent the various aspects of him.
  • Zeel's Amplifier - My idea of an old device, which power was not magic but purely mechanical turned out nicely, I feel.