1. Dying Light
  2. News
  3. Patch 1.49 is Live!

Patch 1.49 is Live!

Hellraid
[Level]
  • [Lobby] The Story Mode (Blue) portal is now closer to the center of the Lobby (opposite of Raid Mode (Red) portal)
  • ✨ [Armory] The entirely reworked Armory now includes all Hellraid Weapons and Items
  • ✨ [Armory] Added Inspect Weapon on item showcases, which displays the weapon’s story of origin
  • ✨ [Tower] New environmental hazards can be found on all floors of the Tower (Spikes, Explosive Barrels)
  • [Tower] Added visual indication that Shrine requires sacrifice to unlock (killing all enemies in the area)


✨[Parameter Reworking / Balancing / Difficulty Tweaks]
  • Damage factor multipliers for Hellraid enemies reworked for all difficulties
  • [Easy] Enemy Damage factor multiplier decreased by ~15-20%
  • [Normal] Player Damage factor multiplier increased by ~30%
  • [Normal] Enemy Damage factor multiplier decreased by ~30%
  • [Hard] Player Damage factor multiplier removed
  • [Hard] Enemy Damage factor multiplier decreased by ~50%
  • [Nightmare] Player Damage factor multiplier removed
  • [Nightmare] Enemy Damage factor multiplier decreased by ~50%
  • Reduced number of Recruits spawned in Combat Arenas on the first and second floors of the Tower
  • Tweaked dynamic spawning of stronger enemies in Hellraid Ranks 5-10

[Economy]
  • ✨Reduced prices of Hellraid weapons in the Hellraid shop by 50%
  • Added Weapon Remnants at 7.5% cost of the original weapon’s price

[Weapons, Rewards, Items]
  1. [Hellraid Shop in Slums Tower]
  2. ✨ Hellraid Shop will now include Wands (Fire Wand, Dark Wand) and Shock Bearer (Shield) for purchase
  3. ✨ Hellraid Shop will now include Weapon Remnants (Craft Item) required to craft Hellraid Weapons
  4. ✨ Hellraid Shop will now include Deathbringer Blueprint for purchase [if player completes Loaded for the Undead (Bounty) (available at Hellraid Rank 10)]
  5. [Blueprints]
  6. ✨Thirteen (13) new unlockable blueprints available through Trials (Bounties Table) in Hellraid
  7. [Consumables]
  8. ✨Five (5) new consumable items (Tower Crystals) available on Raid Mode Tower with various buffs
  9. Red Crystal — Buff: Double Damage; Debuff: Low Stamina Regen
  10. Blue Crystal — Buff: Fast Movement; Debuff: Half Damage
  11. Green Crystal — Buff: High Health Regen; Debuff: Low Stamina Regen
  12. Yellow Crystal — Buff: 100% Crit, Stamina Usage Reduction; Debuff: -15% Movement
  13. White Crystal — Buff: Double Damage; Damage Reduction, Stamina Usage Reduction; Debuff: 0% Health Regen
  14. New Consumable Item Animations for Crystals
  15. New Icons for Crystal Items and Crystal Buffs

[Tutorial Screens]
  • New Tutorial Screen for Story Mode
  • New Tutorial Screen for Raid Mode
  • New Tutorial Screen on first interaction with Shrines
  • New Tutorial Screen for Crystals
  • Updated Tutorial Screens for the Armory

[Bugfixing & Miscellaneous]
  • Fixed multiple Z-fightning issues on the map
  • Fixed objects clipping issues, lightning artefacts, floating objects etc.
  • Fixed Lord Asmorod’s audio and animation cutting off too soon
  • Fixed rare blockers in Story and Raid Mode
  • Fixed instances where players could parkour around blocked areas in the Mysterious Portals quest
  • Fixed minor issues with the minimap
  • Fixed cases where some enemies were missing in Raid Mode
  • Players now need to pick up Bow Arrows from the ground (no longer having the ability to perform an automatic pick up)
  • Other minor bug fixes for Single Player and Co-Op


Support for DL, Live Events / DLC
[New Event Content]
  • ✨New ULTIMATE EPIC WEAPON from Tolga and Fatin
  • ✨New Easter Egg Weapon with unique weapon type
  • New weapon meshes and sounds
  • New Graffiti

[New DLC Content]
  • ✨New type of weapon: Chainsaw
  • ✨New feature: Perk for Buggy with 50% slower fuel loss
  • New weapon meshes, animations and sounds
  • New outfit

[DLC Maps]
  • [General] Quest will now deselect after leaving Bozak Horde / Hellraid (players will not respawn in these modes after relaunch)
  • ✨ [Bozak Horde] Implemented Inventory Management system
  • ✨Now all weapons stored in the Stash when players enter the Bozak Horde will be returned to Player Inventory

[Quests]
  • ✨[The Pit] Rebalanced fight with Demolisher in the Pit
  • [The Pit] Improved stats for the Machete found in the Pit

[Bugfixing & Miscellaneous]
  • [Menu] Removed “What’s New” Section
  • ✨[Balancing] Reduced Snowstorm's Ammo craft requirements
  • Added new dockets
  • Minor bug fixes for Single Player and Co-Op



---
https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/