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Dying Light News

Dying Light: Definitive Edition out tomorrow, brings seven years of content to an end

Dying Light: Definitive Edition will release tomorrow, June 9, and it marks the end of new, active development on the title.

This edition contains the base game and 26 DLCs, including skin bundles and expansion packs. It will be available digitally on all platforms for discounts of up to 70% off, and current Platinum Edition owners will be upgraded to the Definitive Edition for free. The Nintendo Switch digital and physical release will come at a later date.

"Dying Light has been a fantastic journey, and we are grateful to the community for supporting the game with us during these last seven years," said Techland. “However, we also understand the sheer number of updates and DLCs released for our game might be daunting for new and returning players. We don’t want you to miss out on any part of the full Dying Light experience."

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Owners of Dying Light get upgraded to the Enhanced Edition, final patch out now

Do you own the base game of Dying Light? Good news for you, as Techland are bumping everyone up to the full Enhanced Edition which includes The Following expansion. Plus a final patch is out now.

Read the full article here: https://www.gamingonlinux.com/2022/05/owners-of-dying-light-get-upgraded-to-the-enhanced-edition-final-patch-out-now

Final Patch Notes and Free Upgrade to Enhanced Edition

Along with the patch, all Dying Light 1 Standard Editions will be automatically upgraded to Enhanced Editions for free!

So if you own the base Dying Light game, now you’ll also get:

  • The Following expansion,
  • Bozak Horde,
  • Cuisine and Cargo,
  • Ultimate Survivor bundle,
  • and Crash Test skin bundle!




Enjoy playing with your new content, and see you in Harran!

Interested in the details of the upcoming patch? Check the changes below:
FULL PATCH NOTES

Check these pages for the general mode-specific updates:
https://store.steampowered.com/news/app/239140/view/3182366126810793887
https://store.steampowered.com/news/app/239140/view/3182366126814239387
https://store.steampowered.com/news/app/239140/view/3182366778712395441
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https://store.steampowered.com/app/239140/Dying_Light/

Patch 1.49 is Live!

Hellraid
[Level]
  • [Lobby] The Story Mode (Blue) portal is now closer to the center of the Lobby (opposite of Raid Mode (Red) portal)
  • ✨ [Armory] The entirely reworked Armory now includes all Hellraid Weapons and Items
  • ✨ [Armory] Added Inspect Weapon on item showcases, which displays the weapon’s story of origin
  • ✨ [Tower] New environmental hazards can be found on all floors of the Tower (Spikes, Explosive Barrels)
  • [Tower] Added visual indication that Shrine requires sacrifice to unlock (killing all enemies in the area)


✨[Parameter Reworking / Balancing / Difficulty Tweaks]
  • Damage factor multipliers for Hellraid enemies reworked for all difficulties
  • [Easy] Enemy Damage factor multiplier decreased by ~15-20%
  • [Normal] Player Damage factor multiplier increased by ~30%
  • [Normal] Enemy Damage factor multiplier decreased by ~30%
  • [Hard] Player Damage factor multiplier removed
  • [Hard] Enemy Damage factor multiplier decreased by ~50%
  • [Nightmare] Player Damage factor multiplier removed
  • [Nightmare] Enemy Damage factor multiplier decreased by ~50%
  • Reduced number of Recruits spawned in Combat Arenas on the first and second floors of the Tower
  • Tweaked dynamic spawning of stronger enemies in Hellraid Ranks 5-10

[Economy]
  • ✨Reduced prices of Hellraid weapons in the Hellraid shop by 50%
  • Added Weapon Remnants at 7.5% cost of the original weapon’s price

[Weapons, Rewards, Items]
  1. [Hellraid Shop in Slums Tower]
  2. ✨ Hellraid Shop will now include Wands (Fire Wand, Dark Wand) and Shock Bearer (Shield) for purchase
  3. ✨ Hellraid Shop will now include Weapon Remnants (Craft Item) required to craft Hellraid Weapons
  4. ✨ Hellraid Shop will now include Deathbringer Blueprint for purchase [if player completes Loaded for the Undead (Bounty) (available at Hellraid Rank 10)]
  5. [Blueprints]
  6. ✨Thirteen (13) new unlockable blueprints available through Trials (Bounties Table) in Hellraid
  7. [Consumables]
  8. ✨Five (5) new consumable items (Tower Crystals) available on Raid Mode Tower with various buffs
  9. Red Crystal — Buff: Double Damage; Debuff: Low Stamina Regen
  10. Blue Crystal — Buff: Fast Movement; Debuff: Half Damage
  11. Green Crystal — Buff: High Health Regen; Debuff: Low Stamina Regen
  12. Yellow Crystal — Buff: 100% Crit, Stamina Usage Reduction; Debuff: -15% Movement
  13. White Crystal — Buff: Double Damage; Damage Reduction, Stamina Usage Reduction; Debuff: 0% Health Regen
  14. New Consumable Item Animations for Crystals
  15. New Icons for Crystal Items and Crystal Buffs

[Tutorial Screens]
  • New Tutorial Screen for Story Mode
  • New Tutorial Screen for Raid Mode
  • New Tutorial Screen on first interaction with Shrines
  • New Tutorial Screen for Crystals
  • Updated Tutorial Screens for the Armory

[Bugfixing & Miscellaneous]
  • Fixed multiple Z-fightning issues on the map
  • Fixed objects clipping issues, lightning artefacts, floating objects etc.
  • Fixed Lord Asmorod’s audio and animation cutting off too soon
  • Fixed rare blockers in Story and Raid Mode
  • Fixed instances where players could parkour around blocked areas in the Mysterious Portals quest
  • Fixed minor issues with the minimap
  • Fixed cases where some enemies were missing in Raid Mode
  • Players now need to pick up Bow Arrows from the ground (no longer having the ability to perform an automatic pick up)
  • Other minor bug fixes for Single Player and Co-Op


Support for DL, Live Events / DLC
[New Event Content]
  • ✨New ULTIMATE EPIC WEAPON from Tolga and Fatin
  • ✨New Easter Egg Weapon with unique weapon type
  • New weapon meshes and sounds
  • New Graffiti

[New DLC Content]
  • ✨New type of weapon: Chainsaw
  • ✨New feature: Perk for Buggy with 50% slower fuel loss
  • New weapon meshes, animations and sounds
  • New outfit

[DLC Maps]
  • [General] Quest will now deselect after leaving Bozak Horde / Hellraid (players will not respawn in these modes after relaunch)
  • ✨ [Bozak Horde] Implemented Inventory Management system
  • ✨Now all weapons stored in the Stash when players enter the Bozak Horde will be returned to Player Inventory

[Quests]
  • ✨[The Pit] Rebalanced fight with Demolisher in the Pit
  • [The Pit] Improved stats for the Machete found in the Pit

[Bugfixing & Miscellaneous]
  • [Menu] Removed “What’s New” Section
  • ✨[Balancing] Reduced Snowstorm's Ammo craft requirements
  • Added new dockets
  • Minor bug fixes for Single Player and Co-Op



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https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/

Dying Light – Tolga and Fatin's Event


The twins have a special task for you. Hunt down seven types of zombies to get their latest invention.

By chance, you’ve found yourself with quite an opportunity.  The eccentric engineer twins, Tolga and Fatin, have decided to get really inspired with their inventions. Whether you’re a high roller at the casino or a sharpshooter in the streets, the Pocket 7’s will give anyone, or anything, a run for their money. Will you roll the dice and see what effect you end up with?

To obtain such a finely crafted weapon, you’ll have to hunt down and kill seven different types of enemies: Goon, Demolisher, Viral, Biter, Toad, Gas Tank, and a Volatile. Oh, and look, lucky you! There’s a few extra perks with the job. Low gravity and Super Crane have been activated to help you make sure you really can get creative and deal with all the monsters. But your streak doesn’t end there—your ammo will be auto-restored in every Save Zone too. We wouldn’t want you to run out of that, now would we? Once you’ve completed your mission and obtained your Pocket 7’s, you’ll roll for one of seven different effects every time you reload: electric bullets, poison bullets, freeze bullets, explosive bullets, super zombie grenade bullets, ballet grenade bullets, and statis bullets.
There’s one thing that’s always constant though—you landing on your feet.

Bounties:
Local bounty: Kill 7 types of enemies (1xGoon, 1xDemolisher, 15x Viral, 20x Biter, 3x Toad, 5x Gas Tank, 1x Volatile)
Reward: The Pocket 7's gun (blueprint)

Global bounty: Kill 10 million enemies
Reward: 3 King mods

[previewyoutube][/previewyoutube]

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https://store.steampowered.com/app/534380/Dying_Light_2_Stay_Human/