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Champion Shift News

Update 0.4.6

Greetings Champions!

New update 0.4.6 has dropped and with it some very important fixes and improvements. Here is a summary of the recent changes:

  • Fixed a bug that was crashing some players in the loading screen, due to the game simulation detecting an incorrect amount of CPU cores.
  • Fixed an issue where a crash occurred due to players falling through the world.
  • Fixed an issue where game entities would accumulate in memory, so this should improve performance.
  • Reduced GPU memory use and performed rendering optimizations, so the game runs much smoother on lower to mid end PCs.
  • Fixed a crash issue while exiting the game.
  • Added a health tracker for other players in co-op sessions.
  • Resolved some standing issues with the tracking of Achievements, now they should reflect properly your progress.
  • Improved navigation of enemies in Desert stage, so they can follow the player better.


Again, we are extremely happy and grateful for all the game feedback we have received on our Discord from the community, who have helped us track down some of these issues. We love working together with all of you and look forward to improving the game experience even more!

We can’t wait to share more of the progression features and new Champions we are working on. The battle against the forces of the Dominion continues!

See you soon!

- The SRG Team

Champion Shift Demo Livestream!

Join us once again as 2 developers play the new Champion Shift demo! Now with voice!
The demo is now available to download now! Don't forget to wishlist Champion Shift :D!

Disclaimer: Some content in this version of the game is not available yet in the Steam version. This is a testing demo

Champion Shift Demo Livestream!

Join us once again as 2 developers play the new Champion Shift demo! Now with voice!
The demo is now available to download now! Don't forget to wishlist Champion Shift :D!

Disclaimer: Some content in this version of the game is not available yet in the Steam version. This is a testing demo

Release Notes for Update 0.4.4

Greetings Champions!
We have done a few updates to Champion Shift during this last week and we’ll continue to do so in this upcoming week, to iron out all the bugs and fixes we have identified, in large part to the community and their feedback. We appreciate it immensely! Although there’s been two minor version updates since, we’re going to consolidate the changes in this post, and we’ll work harder to maintain more precise release notes with each update of the Prologue build. 🙂 Here are some of the recent changes and fixes:

  • An initial version of graphic settings was introduced and now players can choose from three quality settings. We are detecting your video card to predict what setting is best, but feel free to adjust if framerate is an issue. In future updates, expect better framerates in all categories, as performance optimizations is a continual process.
  • Game balance for enemies was addressed, with a smoother start and a more challenging experience in later stages.
  • Added a new boss encounter in stage 4, and as we continue to add new boss encounters we’ll revise the current ones to maintain parity. A new enemy type was also added to the Desert stage.
  • Fixed an issue with enemy teleporting where it caused unnecessary flickering. This is still a work on progress to be able to spread out enemies as best as possible among all players in co-op.
  • Various UI fixes.
  • Fixed an issue with Achievements where even though the unlock was granted, the list of completed Achievements wouldn’t update properly.
  • Introduced a fix to minimize players teleporting through the ground when dashing into bigger enemies.
  • An optimization was made in the auto attack logic for enemies, which should improve performance a bit when large amounts of enemy soldiers are on screen.
  • Fixed an issue which would cause players to not be able to load the game due to some database dependencies not being present.
  • Fixed an issue where the tutorial stage dialogue would not load properly on lower end PCs.
  • And a ton more small fixes and improvements!


Of note, we are aware of a small subset of players which are having trouble launching the game, we are investigating and will upload fixes asap. We are also aware of update download size issues, and are aiming to reduce it as much as possible in the next few weeks. As always, be sure to drop in our Discord and give us your feedback or to report any issues found. See you guys soon and thanks for playing!

- The SRG Team

Champion Shift Demo Livestream!

Join us once again as 2 developers play the new Champion Shift demo! Now with voice!

We are part of the Bullet Heaven Fest this year, happening from the 6th to the 20th! We will be streaming for multiple hours until the end of the festival :D
Check out the event page here: https://store.steampowered.com/developer/ravenage/sale/bulletheavenfest

The demo is now available to download now! Don't forget to wishlist Champion Shift :D!