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  3. Patch 0.4.09 and some details about future updates!

Patch 0.4.09 and some details about future updates!

Happy new year, dear adventurers!
Today we released a new update for Dustgrave, fixing several issues reported in the last days. Thank you for the many reports you sent, they helped us a lot when tracking those bugs!

We also started working on new features that we plan to deliver before the end of the month. In particular, we are adding new events to the world's simulation to make the continent feel more alive, with a map filled with NPC parties and a clear UI to keep track of what's happening around the world!
We are also working on adding new dynamic quests and some Quality-Of-Life features, following all the feedback we gathered since the release.

Don't worry, we will keep you updated! We will soon be able to share some screenshots to show you how these new features will look like!

Changelog 0.4.09
  • Critical: Fixed an issue with quests not spawning. This was patches with an hotfix as soon as we found the cause, but it's part of this changelog to ensure everyone is informed.
  • Fixed some issues with hair compenetrating with heads.
  • Fixed an issue with the "Hands" weapon not appearing when unequipping certain items.
  • Added new tags in dialogues to better identify traders.
  • Fixed an issue with items disappearing in some istances, after dismissing companions.
  • Fixed some low-resolution icons.
  • Fixed an issue with ruined walls not occupying space, allowing people to just walk through ancient concrete.
  • Fixed an issue with a kidnapping quest not updating properly.
  • Fixed an issue with some quests not progressing as intended when entering the target's location.
  • Fixed an issue with map containers not despawning properly when entering a settlement, leading to potential instability.
  • Fixed the stats of some passive skills to be better balanced and have a better progression.
  • Fixed an issue with quests not refreshing properly in certain settlements.
  • Fixed an issue of corrupt data happening when two new games are started in a row.
  • Fixed a few issues which could cause savegames not to load, and the fixes are save-compatible to ensure existing games can be picked up again.
  • Fixed a rare issue which prevented some Find Item quests to progress as intended.
  • The Quests' timer will no longer disappear on some rare instances.