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Morningstar: Book of the Fallen News

Hotfix 1.0.5

Tiny fix, but since it resolves a potential soft-lock I decided to promote it to the default branch. Basically you could get the game into a situation where you couldn't leave the room (NO_EXIT flag set), if you told Katie you wanted to do PT (which sets the flag, and places MC in the room), then clicked on Lin afterwards (which starts her sequence, not the intended PT converation).

Small thing, but it solves the issue some people had with getting stuck.
I also restored the ability to edit your fight-name in the Stats app, which had been accidentally removed.

1.0.5
- Fixed a bug that could leave the NO_EXIT flag on after a gym event
- Fixed a bug where the fight name wasn't available to reset on the Stats app

Collectibles available

You can't create community items (collectible cards, badges, wallpapers, etc) until you pass a certain threshold in sales. I think it's Valves way of ensuring people don't launch junk games purely for the collectibles.

It's always fun to finally get a chance to make them; a sign that the game has cleared its first hurdle, and is now considered a "real game" :)



The full set includes a badge, emoticons, 5 backgrounds and 11 collectible cards.

Hopefully I've caught most of the issues people have found since launch; thanks to everyone who's helped report bugs, give balancing feedback and played the game. I still need to follow up on the Eternal Flame achievement, since that seems to not trigger for some people.

Hope you've all enjoyed playing the game; I've certainly enjoyed making it.

Hotfix 1.0.4

This is primarily a Steamdeck release, which fixes the blocking text-input problem on the device.

It also cleans up some font issues, resolved some spank-bank problems and fixed situation where you could skip night-time activities by playing the maze and exiting using the card, rather than the UI.

1.0.4
- Fixed some font atlases having dirty alpha channels
- Fixed exiting the Maze at night using the end-card not triggering the night-time event if it is present
- Fixed Treasure or Trouble not paying out a reward

1.0.3
- Fixed login screen on SteamDeck
- Did a pass to regenerate the font-textures to hopefully fix invalid font-assets

1.0.2
- Typo pass
- Fixed one of Lin's spank-bank scenes not unlocking properly, and another being a duplicate
- Fixed text-entry on the Steam Deck

Hotfix 1.0.1d

This bug-fix release mainly deals with a pretty bad bug that meant that you could break story progression by running the Maze at night (skipping any pre-planned night-time activities). Apart from that it adds some missing spank-bank entries, and cleans up some chunk-based achievements.

1.0.1d
- Fixed a bug where it was possible to skip night-time events by running the maze or going to the shooting range

1.0.1c
- Fixed a visual glitch with one of Geekboy's facial expression
- Added a guard to stop the weapons UI breaking if there's an invalid skill associated
- Fixes Emily's date 8 not saving to the spank bank
- Fixed Ciara's day 98 event not saving to the spank bank
- Fixed some typos in Quest descriptions
- Djinn swaps out Vulcanic blast for Rage
- Fixed Sophia's rest-stop conversation being repeatable
- Fixed a bug where spending the timeslot immediately before a night-time event at the shooting range would skip the event
- Fixed a bug where all the chunk-based achievements could risk not triggering one element

Hotfix 1.0.1b (the Achievement Edition)

Small update to fix achievement issues some users have reported.

1.0.1b
- Fixed achievments needing 1 additional point to unlock locally
- Fixed Gym Bunny not unlocking cleanly (same issue as man of culture)
- Fixed some clipping in the Erikson fight images