Big Helmet Heroes - Patch 1.0.3
[p]Hello everyone, today we announce the release of Patch 1.0.3 for Big Helmet Heroes on PC & Steamdeck! 
This patch includes a variety of bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys! [/p][p][/p][p]🗒️ Patch Notes 🗒️ [/p]
This patch includes a variety of bug fixes and improvements to ensure a smoother experience. Thank you for your continued support guys! [/p][p][/p][p]🗒️ Patch Notes 🗒️ [/p]
- [p]Fixed fall detection in Level 13 during the final Scorpion boss fight.[/p]
 - [p]Fixed the “Skip” button functionality for cutscenes.[/p]
 - [p]Fixed fade-in/out transitions for cutscenes and area changes.[/p]
 - [p]Fixed an issue in Level 6 where players encountered a black screen when entering the boss area — added a condition to end the cutscene even if no media source is connected.[/p]
 - [p]Fixed an issue where the hero could return to a standing position when attacking after death.[/p]
 - [p]Fixed the Heavy Goblin being interrupted during a phase change caused by the player’s superpower attacks.[/p]
 - [p]Fixed an issue in co-op mode where the camera could remain stuck in the previous area after restarting from a checkpoint.[/p]
 - [p]Added an option to switch controller icons based on the selected controller type in the settings.[/p]
 - [p]Updated Barrel Goblin behavior to prevent it from trapping players inside a battle area.[/p]
 - [p]Updated co-op circle indicator — it now follows the ground properly.[/p][p][/p]