Day 4: Weapon Preview - Crossbows
[p][/p][h2]DAY 4: Crossbows [/h2][p][/p][p]In Half Sword, crossbows aren’t just animated, they’re simulated. Every part of the weapon follows real physics: the limbs flex under tension, the string strains with stored energy, and the bolt releases with true mechanical force. [/p][p][/p][p]The result isn’t a preset animation but a system that behaves like a real crossbow would, responsive, unpredictable, and satisfying to master.[/p][p][/p][p]
[/p][p][/p][p][/p][p][/p][p]
[/p][p][/p][p][/p][p][/p][p]
[/p][p][/p]