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Dust Raiders News

Dust Raiders is coming out July 16th!

If you played the demo, you know what to expect:
🔹 tactical vehicle combat
🔹 a trade-driven wasteland economy
🔹 strange enclaves, odd jobs, and tough choices
🔹 and a post-apo vibe somewhere between Mad Max and Fallout

Since the demo, we've added tons of new content – full story campaign, new vehicles, quests, encounters, and events. It's the dusty road trip you've been waiting for.

🎯 If you haven't yet, wishlist it here:
Dust Raiders Store Page

Thanks for riding with us. See you on the Wasteland!

– The Dust Raiders Team 🛠️🔥

Dust Raiders Demo v0.7.9 is Live



We're excited to release Dust Raiders Demo v0.7.9, a significant update our small team has been diligently working on for the past two weeks. We've carefully reviewed and incorporated your valuable feedback, aiming to address as many reported issues and suggestions as possible. Please keep in mind that we're a very small team, and while we strive to improve the game consistently, your patience and understanding are greatly appreciated.

Check out the full changelog below, and as always, thank you for your ongoing support!

[h3]Dust Raiders v0.7.9 Changelog[/h3]

Gameplay & Balancing
  • Additional random Points of Interest now appear on the map.
  • Jobs in enclaves no longer point to locations inaccessible to the player.
  • Combat slow-motion now nearly stops time, is no longer time-limited, and can be toggled freely without holding down the space bar.
  • The next wave of enemies in combat appears immediately after defeating all current enemies.
    Increased Recon Scanner range.
  • Jobs-related cargo is no longer lost when the caravan is destroyed.
  • The Alcohol delivery to the Plenty enclave mechanism was reworked to give the player better control.
  • We also reduced the amount of alcohol required for delivery.
  • Early-game combat encounters have become easier.
  • Player escort vehicles now have increased Durability.
  • Sniper-equipped enemies now attack the closest vehicle, making it easier to avoid player vehicle destruction.
  • Pushing enemies into obstacles has become easier.
  • Increased fuel tank capacity, compensated by adjusted fuel consumption and reduced refueling costs for better realism.
  • Increased equipment selling price in the Workshop from 25% to 35% of the purchase price.
  • Reduced the cost of bribing attacking gangs.
UI & UX Improvements
  • Added the ability to preview active vehicle stats in the garage.
  • Added cargo and warehouse icons to give a clearer indication of their purpose.
  • Added a hint on how to skip the intro.
  • Courier Job cargo is now clearly displayed on Job Boards.
  • Item icons are now centered on the cursor during drag-and-drop for easier placement.
  • Newly purchased vehicles automatically join your caravan (if a free slot is available).
  • Now you can leave locations and enclaves using the ESC key.
  • A bug-reporting button was added to the combat interface.
  • Improved the description of damage dealt by the Shotgun.
  • Valuable rumors can now be purchased at the Shelter enclave (previously free so often ignored 😄).
  • Improved enemy targeting in tutorial combat.
Bug Fixes
  • Fixed animations for heavy vehicle damage.
  • Fixed Oil Spiller functionality.
  • Fixed issues causing the Rocket Launcher to deal no damage occasionally.
  • Fixed Ramming action animations.
  • Cargo Hold Extension modules tier 2 and 3 now function correctly.
  • Resolved issues with selecting higher resolutions on some monitors.
  • Fixed issues related to the Side Slam action.
  • Fixed bugs occurring when rapidly spamming combat actions.
  • Crew member fuel cost reduction effect now functions correctly.
  • Burning debris sound near the Refinery now only plays when debris is visible.
  • The first game event now displays the correct name.
  • Numerous translation errors have been fixed.


Enjoy your adventure in the wastelands!

HOTFIX for Dust Raiders Demo – Bug Fixes & Improvements!

Dust Raiders v0.7.8 Changelog

Gameplay & Mechanics
  • Fuel Consumption Reduced: Fuel consumption is now cut in half, allowing for extended exploration without refueling.
Bug Fixes
  • Intro playback: Fixed an issue where the intro video would fail to play on some systems, causing the game to hang.
  • Tutorial stuck condition: Fixed a bug where a special action during the “targeting enemy” tutorial step could cause the combat to become stuck.
  • Auto-targeting in first combat: Addressed problems when tutorial hints were disabled, ensuring proper enemy targeting behavior.
  • Missing “Out of Fuel” tutorial hint: Players will now receive the intended hint when running out of fuel.
  • Enemy Durability: Potential fix of an issue where enemies occasionally remained alive at zero durability.
  • Exploration Music Loop: Fixed looping errors that caused background music to repeat inappropriately.
UI & Visuals
  • Cargo & Warehouse Icons: Added clearer icons to help players distinguish these storage features at a glance.

We sincerely appreciate your dedication and involvement in helping us improve Dust Raiders. Your detailed feedback, bug reports, and suggestions have been incredibly valuable, and we’re grateful for your active participation in shaping the game. Thank you for being such an engaged and supportive community!

Dust Raiders demo is AVAILABLE NOW!

Hello, Raiders!

We’re excited to announce that the DEMO for Dust Raiders is now live as part of Steam Next Fest!
Explore the post-apocalyptic world, face intense battles, and get a first taste of what’s to come.

In this demo version, you'll learn the basics of managing your convoy, face your first groups of raiders, and build your legend in the ruthless wasteland.

🚗 Upgrade Your Vehicles – Modify your fleet to improve its efficiency in combat and exploration.
⚔️ Tactical Battles – Use strategy and cunning to defeat raiders hunting for your resources.
👥 Gather Your Crew – Recruit unique survivors to strengthen your rule over the wasteland.

Will you rise to power or be just another victim of the dust? Play the Dust Raiders demo now and find out!

See you in the wastelands!

Dust Raiders - A UI Designed for Survival - Devlog #05



In the harsh world of Dust Raiders, information is power, and a well-designed user interface (UI) can mean the difference between life and death. Today, we're excited to give you a sneak peek into the UI of Dust Raiders and how it enhances your gameplay experience.

[h3]Concept vs the current design[/h3]
The first version of the UI was created for the trailer when the game was in early development. As the project progressed, our needs evolved. However, this initial design helped establish the general mood, and the final icon design is a natural evolution of that style.

We've refined the icons, but more importantly, we've added clearer and more contextual information around your Caravan.



In the heat of battle, every second counts. That's why we've designed our combat UI to be both informative and unobtrusive. It provides all the crucial information - health, ammunition, enemy positions - without cluttering your screen. The result is a fluid combat experience that lets you focus on the action while making tactical decisions on the fly.



The vehicle part now takes slightly more space to make sure you can see the attack icons, status, health and shield. We have also added red elements on the raider’s armor to make sure to more clearly distinguish them between enemies and foes.

[h3]Enclaves - the last prospering settlements[/h3]
Before driving into the unforgiving desert, you must carefully plan your route. This involves locating optimal enclaves to ensure you can meet demand with goods from nearby settlements.



Each enclave features unique artwork to help you identify its location. The same applies to Points of Interest (POIs) scattered across the map. Just keep in mind that the array of buildings and available services differs between enclaves.

[h3]Wasteland Trader[/h3]
In the world of Dust Raiders, resources are scarce, and trading is crucial for survival. Our focus is to make sure the dynamic supply and demand, resource availability, pricing and your cargo capacity are all quickly glanceable and adjustable at the one view.

On the left side you can see the current stock meter which is the key indicator regarding the needs of the enclave. It takes time to restock and information on the right will help you identify the source of resources and the dedicated supply chains.



[h3]Ruthless fleet[/h3]
Last but not least is the vehicle and weapon crew management. This crucial element ensures you're prepared for any encounters. You'll need to strategically assign your crew to maximize your chances of survival in the unforgiving wasteland.



Your caravan consists of the main vehicle, which has the most customizable slots, including special weapons and up to 2 crew members. The supporting cars have less slots and much more fragile. You can also see your maximum cargo capacity or a set of unused vehicles if you have managed to secure more for your fleet.

And that’s it for today’s devlog!
In the coming updates, we will delve deeper into the other gameplay elements of Dust Raiders. So, keep your engines running, and stay tuned for more exciting news about your favorite post-apocalyptic vehicular combat game. Remember, in Dust Raiders, it's not just about surviving - it's about thriving.
We'll see you in the wastelands.