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Soulash 2 News

Soulash 2 Demo v0.3.4 released!

[h3]Changed[/h3]
- Changed the empty equipment slots to be more easily differentiated from the equipped slot.
- Training conversation options don't show up if the NPC can't offer training above the player's skill potential.
- Resource Discovery through Adventuring passive won't be possible with starvation or dehydration level 3 or more.

[h3]Fixed[/h3]
- Fixed an issue that caused disappearing backpack slots when stashing or trading.
- Fixed pathfinding issues in elven towns.
- Fixed rare crashes related to AI movement.
- Fixed missing train option for Human Recruit.
- Fixed duration of buffs and debuffs cast by NPC characters so they are not increased by their cast time.
- Hook Pull now correctly deals damage before dragging the enemy towards us.
- Fixed missing owlfolk in owlfolk villages.
- Fixed missing name when arriving at settlement center.
- Removed empty treasure chest in Bone Wraith settlement underground caverns.
- Fixed GUI issues on the Crafting Screen - missing resources scroll and money box overlapping the resources.
- Fixed Copper Vein spawning instead of Tin in the mountainous regions.
- Fixed Swamp Cave special location spawning outside the bounds of the map.
- Newly unlocked building recipes are immediately visible when gaining new skill points.
- Undiscovered special location name is now properly hidden above the minimap.
- Fill container now correctly uses the selected tile's water instead of a random area nearby.

Soulash 2 Demo v0.3.3 released

Greetings fellow gods,

Another batch of fixes today.

[h3]Changed[/h3]
- Goat Milk and Cow Milk are now drinkable single-use items that quench thirst instead of hunger.

[h3]Fixed[/h3]
- Fixed an issue that caused every homeless elf to be a General, returning them to their roots as mere tree inhabitants.
- Disabled the drink action button on corpses. For now.
- Fixed some GUI issues on 2560x1080 resolution.
- Fixed +Range amplifier affecting the Lunge ability.
- It's no longer possible to close the menu with a hotkey after leaving the region.
- Fixed the tooltip of Taking Advantage passive.
- Fixed walls under doors in the Elven Gardener room.
- Fixed an issue that caused hotkeys for menus not to work sometimes.
- Fixed an issue that caused a crash on Crafting Screen after salvaging a newly crafted item.
- Fixed an issue that caused incorrectly changing recipes when skill advancement triggers during crafting.
- Fixed an issue that caused some items placed in the stash to be hidden without a way to take them back.
- Fixed an issue that sometimes caused the last item in the stash to not show up due to a scroll error.
- Fixed an issue that sometimes caused equipment actions to not work due to another ongoing action being performed.
- Fixed Rasimi Carpenter's missing skill and recipes (won't affect already generated NPCs).
- Fixed missing Elven General conversation options.
- Fixed the scroll wheel not working when scrolling at the bottom of the skills list.


Thanks for your support in catching them!

Soulash 2 demo v0.3.2 released

Thank you all for the incredible reception, we've got over 1,000 wishlists in just 3 days! Please keep sharing the demo with your friends and on social channels so we can have a great start of EA in December!

Here's the changelog for today's patch:

[h3]Added[/h3]
- Linen recipe to Tailoring level 4.
- When asking NPCs for directions the confirmation shows that the marker is on the minimap.

[h3]Changed[/h3]
- Changed recipe on level 9 tailoring - Nettle Thread + Cactus Fibers.
- Moving with WASD doesn't add extra rotations.

[h3]Fixed[/h3]
- Fixed crash related to Rabbit attacks.
- Fixed crash related to attempting to attack already killed enemy with a secondary weapon.
- Fixed crash related to ordering from beings out of settlements.
- Fixed crash related to world removal.
- Fixed crash related to swapping recipes while resources were already selected.
- Fixed crash when using non-resources as magic ingredients for upgrading items.
- Fixed crash related to portrait selection when creating a new player character.
- Fixed orders list jammed queue issue and overflowing orders out of the box.
- Fixed the issue that caused the volume of biome-related music to not change for the currently playing track.
- Disabled progress history button after it gets incorrectly enabled.
- Fixed an issue that caused skills on level 1 not to persist their level value.
- The player character doesn't display occupation anymore.
- Filling container action doesn't walk the character into the water anymore.
- Change the color of the Animal Sighting location to be visible on the minimap black background.
- Unlocked the 'b' key for KeyMap use.
- Fixed the Cook property disappearing on Meat after reloading the game.
- Fixed an issue that caused the player character to spawn on the edge of the map when entering some human settlements.

Thank you all for the bug and crash reports. :)

Soulash 2 Demo v0.3.1.1

First batch of fixes. Thank you all for your help with reports, feedback, and suggestions!


[h2]Changed[/h2]
- Waterskin now requires any leather instead of specific leather items.

[h2]Fixed[/h2]
- Disabled the frenzy mode of Human Archers in settlements (sorry, fellas, old habits die hard).
- Fixed dwarf infravision to work correctly from the start without requiring a game restart.
- Fixed crashes when attempting to place invalid resources while crafting.
- Claiming region increases Construction experience by 42 instead of 35 to ensure advancing to level 1 on High Fantasy mode.
- Moving with WASD or rotating with QE now removes the selection from the target and deactivates the action wheel.
- When drinking from the river, the player character moves only up to the nearby tile instead of onto the river.
- Fixed an issue that caused stacking health bars on a tile when there were uncollidable entities with health underneath a target.
- Fixed an issue that caused dried herbs on the wall to remove collision of the walls.
- Fixed an issue that caused trading to sometimes reduce the count of purchased items in the stack while holding a stack of the same items in the backpack.
- Fixed message log spam due to cobwebs trying to stop entities that are not in the visible range.
- Fixed percent chance to dig up clay.
- Disabled trading for beings not associated with any settlement to prevent crashes until a proper solution can be implemented.
- Disabled social icons under the Starting Location & Character Selection screens.
- Fixed overlapping tooltips on the Skills Screen.
- Fixed Skull item properties.

Soulash 2 Demo Available!

Greetings fellow gods,

Adventures await in procedurally generated open worlds of Soulash 2, a limited-time demo version is available until the 31st of October.

All of the necessary information is on the Steam page, so I will only say - thank you to all the fans who supported us and followed along after I announced my decision to make a sequel, I hope you'll enjoy this new development direction even more than the first game, and get excited for the things to come. It's the beginning of a new journey.

Please don't hesitate to leave any feedback and suggestions on Steam Community or Discord.

Happy conquering,
Artur