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Skystead Ranch V1.09

Skystead Ranch V1.09 Patch Notes

It has been a rocky launch but it's Monday and we are hitting the ground running with bug fixing. Some minor fixes today but will be working on some of the big-ticket items through the week. Keep an eye out for a Roadmap update to follow as well.

[h2]New Features[/h2]
  • Happy Bigby now produces honey when interacting with them.
  • Happy Brie now produces milk when interacting with them.
  • Cave Gems now animate in when they spawn and have a destruction particle effect.
  • Skylets favourite items are now tracked in the field guide. Feed a Skylet the correct item to discover this detail.


[h2]Bug Fixes and Misc[/h2]
  • Fixed a bug where if you were using the Kickstarter cosmetic bags it would cause the player to jump around when building.
  • Fixed an issue that would sometimes stop Skylets from spawning during long playthroughs.
  • Mac support is correctly labelled on the store page. (64 bit & Silicon support)
  • Updated Discord Rich presence text to be more dynamic.
  • Nomshroom and Glowshroom items now have the Mushroom tag instead of the Vegetable tag.
  • Money objects vary is scale slightly now.
  • Skylets favourite items are now set correctly.
  • Fixed a bug where a Skylets completion percentage would be marginally out.
  • Added a new Skyship to the main menu screen (a little teaser for an update coming later this week.
  • Added grass to the main menu.
  • Added another 6 loading screen Skylet pictures.
  • Glowshroom plants now have the correct mushroom tag applied.
  • Brie is now fully tamable.