Skystead Ranch V1.09
Skystead Ranch V1.09 Patch Notes
It has been a rocky launch but it's Monday and we are hitting the ground running with bug fixing. Some minor fixes today but will be working on some of the big-ticket items through the week. Keep an eye out for a Roadmap update to follow as well.
[h2]New Features[/h2]
- Happy Bigby now produces honey when interacting with them.
- Happy Brie now produces milk when interacting with them.
- Cave Gems now animate in when they spawn and have a destruction particle effect.
- Skylets favourite items are now tracked in the field guide. Feed a Skylet the correct item to discover this detail.
[h2]Bug Fixes and Misc[/h2]
- Fixed a bug where if you were using the Kickstarter cosmetic bags it would cause the player to jump around when building.
- Fixed an issue that would sometimes stop Skylets from spawning during long playthroughs.
- Mac support is correctly labelled on the store page. (64 bit & Silicon support)
- Updated Discord Rich presence text to be more dynamic.
- Nomshroom and Glowshroom items now have the Mushroom tag instead of the Vegetable tag.
- Money objects vary is scale slightly now.
- Skylets favourite items are now set correctly.
- Fixed a bug where a Skylets completion percentage would be marginally out.
- Added a new Skyship to the main menu screen (a little teaser for an update coming later this week.
- Added grass to the main menu.
- Added another 6 loading screen Skylet pictures.
- Glowshroom plants now have the correct mushroom tag applied.
- Brie is now fully tamable.