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Glyphica : Typing Survival Early Access Update 2.5


Happy Holidays, Survival Typists!

We said we wouldn’t be back with an update until January but we could not resist leaving a little christmas present for you all. This mini update brings balance changes and the ability to choose a specific wordlist language of your choice!

[h3]Independent Wordlists[/h3]

Word lists are now independent of the UI language you have chosen! What this means is you can now have your UI in English and your wordlist in Japanese or vice versa. This is the first step in eventually letting you folks more easily add custom wordlists to the game.

[h3]Holiday Wordlist[/h3]
Not gonna lie, the poet music combined with "Joy to the world" feels super sinister.

Since it’s the holiday season, we thought the perfect way to celebrate would be a themed wordlist! With help from our community we cobbled together this holiday wordlist with words from as many different languages and traditions as we had on our discord server. Please note that this wordlist is incredibly unbalanced, so as we might say in the Philippines, “Play for fun, not for prizes!”

[h3]Difficulty Balancing[/h3]
We hear the consistent concerns regarding the difficulty of the early stages of the game, so we’ve made a few changes to the game that hopefully address the situation.

[h3]Improved English Wordlist (more common words and more two handed words)[/h3]
Some of our players have voiced concerns that the wordlist we use has a lot of uncommon words that make the mental load of typing much more difficult than it needs to be. We’ve also taken the step of specifically adding more two handed words for an easier typing experience especially at the beginning levels. Hopefully this overall brings an improved typing experience for players of all skill levels.

If you feel your non-English language also has similar issues in the game, please let us know and we will do what we can to improve the wordlists there as well.

[h3]Enemy Speed and Spawning Behavior[/h3]
We’ve also globally lowered the speed of the randomly fast enemies that pop up in the game, as well as making some spawning changes in the code that SHOULD prevent the sudden spawning of hordes of enemies all at the same time, which is not intended.

With that, we'll bid a happy holidays to those that celebrate, and we'll see you again in the new year!

CHANGELOG

BALANCING
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- Lowered speed of fast enemies.
- Added minimum cooldown between enemy spawns.
- Updated English wordlist

FEATURES
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- Separated UI and typing language.
- Added holiday wordlist
- Added holiday menu effect (it's snowing in Glyphica!)