Dungeon Tycoon 1.1 Update Out Now!
Hi everyone!
The 1.1 update including new game modes, a new hero class (the Priest), a new map, new quest tiers and more, is out now! To make this launch even better, the game is 35% off! 🎉
https://store.steampowered.com/app/2400770/Dungeon_Tycoon/
The Executive, a movie industry tycoon game also published by Goblinz, is launching today! So, we've partnered up with the devs for a bundle that includes both games. With it, you get an extra 10% discount on both games!
https://store.steampowered.com/bundle/50423/Dungeon_Tycoon__The_Executive/
[h2]v1.1 Full Patch Notes[/h2]

[h3]MAJOR FEATURES[/h3]
[h3]MINOR FEATURES[/h3]
[h3]IMPROVEMENTS[/h3]
[h3]FIXES[/h3]

Have fun everyone, and feel free to give your feedback here on Steam or on our Discord server!
The 1.1 update including new game modes, a new hero class (the Priest), a new map, new quest tiers and more, is out now! To make this launch even better, the game is 35% off! 🎉
https://store.steampowered.com/app/2400770/Dungeon_Tycoon/
The Executive, a movie industry tycoon game also published by Goblinz, is launching today! So, we've partnered up with the devs for a bundle that includes both games. With it, you get an extra 10% discount on both games!
https://store.steampowered.com/bundle/50423/Dungeon_Tycoon__The_Executive/
[h2]v1.1 Full Patch Notes[/h2]

[h3]MAJOR FEATURES[/h3]
- Option to dynamically lower walls to allow more visibility
- Endless quest rewards
- One-way doors that let heroes in but not out (unlocked through research nodes)
- Polymorph trap (unlocked through research) that turn the heroes into a chicken for some time
- Keybinding
- New map: "Overgrown Cave"
- New quest tiers (floor textures, grid objects)
- 9 new achievements
- New hero class: Priest (does areal healing/shielding)
- Game modes: Creative, Relaxed, Survival:
- Creative: everything is unlocked, endless money, endless souls.
- Relaxed: regular gameplay.
- Survival: Heroes are weaker, refunds are harder, vendors and monsters have upkeep, finishing the day in debt ends the game.
- Creative: everything is unlocked, endless money, endless souls.
- Steam deck compatibility
- 2 new supported languages: Thai and Hungarian
[h3]MINOR FEATURES[/h3]
- Hero groups now use a shared energy level
- Added tooltips to difficulty settings indicating the game parameters changes
- Heroes now complain about long queues
- 3 new monster limit research nodes
- Bosses can now be upgraded
- Double-clicking on a hero will now make the camera follow it
- Turn one-way doors on/off
- Mimic chest (that can harm the hero looting it)
[h3]IMPROVEMENTS[/h3]
- On the first launch, the game is set to the system language if available
- Hero behavior is more randomized
- The camera has been reworked to feel more natural
- Shift now makes movement faster rather than slower
- UI/UX improvements and polishing
- Fixed door direction indicators to be more understandable
- Rooms now have a "souls yesterday" stat
- Added a reset to the default settings button
- Added a setting for zoom sensitivity
- Added tooltips to locked maps on how to unlock the map
- Fixed the horizontal/vertical sensitivity settings
- Low health thoughts get removed when the Hero is healed
- Popup on deleting enhanced vendors, to indicate that the souls will not be refunded
- An option has been added to not pick anything after summoning monsters
- The loot goblin is now invulnerable when the game is paused
[h3]FIXES[/h3]
- AI fixes
- Finance panel UI has been fixed
- Wooden door opening animations have been fixed
- Fixed a bug where the audio would bug out when hovering on the edge of a button
- Fixed a bug where a hero would spawn the "no place to rest" though even if he had energy potions
- Fixed a bug where the quest notification would stay on
- Fixed a bug where a hero would die instantly upon leaving the defense totem proximity

Have fun everyone, and feel free to give your feedback here on Steam or on our Discord server!