Dungeon Tycoon - 1.1.1 Patchnote
Hello everyone!
We've got some things to iron out following the 1.1.0 patch! Thanks for the warm welcome you've given this patch, and as always, a lot of really great feedback. It helped us make all those fixes, so we're really pleased to release this 1.1.1 patch!
Please find the full changelog below :
We've got some things to iron out following the 1.1.0 patch! Thanks for the warm welcome you've given this patch, and as always, a lot of really great feedback. It helped us make all those fixes, so we're really pleased to release this 1.1.1 patch!
Please find the full changelog below :
- The bug that caused the one-way doors not being saved properly has been fixed.
- Hero health has been buffed by 25% globally for balancing.
- The death rate on the overview panel displaying the wrong value bug has been fixed.
- Quest master achievement not being granted bug has been fixed.
- Stars achievements not being granted in survival mode bug has been fixed.
- Panels blocking the time control keybinds bug has been fixed.
- Buff vendors now also have upkeep costs in survival mode.
- Heroes don’t generate low health/energy thoughts if they have potions in their inventory.
- Heroes have been made invulnerable while interacting with vendors/consuming potions.
- Steamdeck keyboard not inputting the text bug has been fixed.
- The game now continues running in the background unless in Fullscreen mode.
- Overview mode satisfaction indicator now displays the correct value.
- Heroes now don’t stack buffs from vendors.
- Enchantment upkeep costs have been nerfed.
- Quest rewards now don’t count as income.
- Zoom in/out sensitivity has been fixed.
- Destroying a door causing pathfinding bugs has been fixed.
- Buffs/status effects not taking effect bug has been fixed.
- Minor UI/localization improvements.