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SolForge Fusion News

End of Season 1 Patch v0.5.901

[p]Hi all! Season 1 has ended! We are adding up all the points and making sure people aren't missing any due to bugs. We will have tallied up scores and post the leaderboard within a couple weeks! [/p][p][/p][p]With the end of the season there are a couple of changes we have implemented:[/p][p]-Removed the Season Awards section and replaced it with Leaderboards.[/p][p]-Updates to the tutorial.[/p][p]-New visual when opening up faction decks.[/p][p]-Removed opponent’s Banish and Discard piles. These can be turned back on in the setting in a match.[/p][p]-Moved quest to the “Play” menu[/p][p]-Fixed random to select 2 random faction decks and not a random fused deck.[/p][p]-Fixed bug that would allow you to different nodes in the campaign.[/p][p]-Fixed bug where players could not select decks in the invite screen.[/p]

Patch v0.5.875

[p]Hi all here are your patch updates!

Updates:
-New Menu! Please let us know your thoughts and feed back as it will be a work in progress! You can join the discord to leave your feedback! discord.gg/stoneblade
-Redundant tutorial dialogue removed, and voice lines added!
-Enhanced Reconstruct working correctly
-Keywords granted by exalts are now removed when creature leaves that lane.
-Camera Adjusted to remove some empty space from the side of the screen
-In game announcements such as "Your Turn", "Battle Phase", and "Undo" are now less jarring
-Bug fix for Group Meal
-Bug fix for Soul Harvest

There is a known bug with friend battle at the moment, where the person receiving the invite wont be able to select a deck and instead it will select the most recently used deck. We are looking into this![/p]

Hotfix 0.5.792

[p]Fixed a bug that was causing issues with playing cards from hand and seeing less cards in hand than normal. Thank you all for being patient with us as we attempted to solve this issue. This is a hard bug for us to recreate and test to fix, so if you still have issues playing cards please submit them in the app by pressing the bug button in the top righthand corner or by pressing "b" on your keyboard.[/p]

Patch v0.5.787

[p]Thank you so much for taking time to fill out our survey!

Some of your top request:
54% - Achievement update issues
46%- Website displaying Tooth and Nails Card Images
36%- Instances of game freezing after undo
36%- Update to Pipwicks UI
30%- Make playing betrayers and legendries more exciting
30%- Create a toggle for foil cards

While most of these aren't going to be implemented this patch they are things we have raised awareness on and will look to update in the following patches.

Updates for this patch:
-Larger triggers and changes to how triggers are displayed
-Fixed scenario where players could softlock themselves in the tutorial
-User's last used deck will be the one that is displayed when user logs in
-Updates to loading screens and shortening of durations
-Faster creature death animations -New menu and battle music
-Fixed bug where flipping a solbind creature counted as moving it, triggering things like Glacior
-Fixed bug where players could undo killing a creature with Endless Hunt on it after opposing player selected a warrior to reanimate
-Better communication on about ban time, reason, and appeal process
-Fixed bug that would take you to a menu with no buttons

Next patch we will have a handful of bug fixes related to cards and achievements. We are also continuing our investigation into issues with the game freezing.[/p]

Patch v0.5.723 & Survey

Hi all!

Before sharing the updates for this patch we have a favor to ask!

We want to get a better idea of what your priorities are for this game! Attached is a survey that contains some of the bugs and updates we have on our to do list, we would love for you to check some of the items you find to be most pressing to you!

https://forms.gle/rQ8rZfMLPB8VeWCJ7

Updates:
Changes to tutorial text,
Changes to text that clarify account creation,
Added back giving cards your opponents are hovering over to have a small glow,
Fixed bug where camera did not shift back to normal after combat,
Fixed bug where creatures with death triggers would cause game to freeze,
Fixed bug where players using wider monitors would have triggers appear half off their screen.