Crane Mechanics & Quarry Progress
[h2]Egypt Frontiers Devlog: Crane Mechanics & Quarry Progress[/h2][p]Hi everyone!
It’s time for another update as we continue pushing toward Early Access. We’ve been hard at work expanding Egypt Frontier’s systems and environments - and today, we’re excited to share what’s coming next, including three new gameplay mechanics and a major environment update on the horizon.[/p][p]Let’s dive in:[/p][p][/p][h3]New Location in Progress: The Quarry[/h3][p]Development on our second major environment - the quarry, is well underway.
We’ll be showcasing the quarry in full next month, including gameplay footage and screenshots.[/p][p][/p][h3]New Mechanics: Heavy Lifting & Logistics[/h3][p]Three new systems are now in place, further deepening how you interact with construction on a grander scale:[/p][p]Crane Interaction System
Use cranes to reposition heavy building materials like stone blocks and support structures with precision.
[/p][previewyoutube][/previewyoutube][p][/p][p]Crane-Based Construction
You can now use cranes to directly assist in the building of large structures — an essential part of working with monumental architecture.[/p][p][/p][previewyoutube][/previewyoutube][p]
[/p][p]Sledge Transportation
Massive stone blocks can now be moved across distances using sledges, allowing realistic delivery to the final construction site.
[/p][previewyoutube][/previewyoutube][p]
[/p][h3]The Demo is Still Live![/h3][p]The Egypt Frontier demo remains available and continues to be an essential part of our development process. Your feedback helps us identify pain points, balance gameplay systems, and shape the experience for Early Access.
If you haven’t yet, give it a try - and let us know what you think[/p][p][/p][p]We’ll return with a new devlog next month, featuring the first full look at the quarry location and more updates. Thanks for following the project - your support and feedback keep us building and improving.[/p][p]The Egypt Frontier Team[/p][p][/p]
It’s time for another update as we continue pushing toward Early Access. We’ve been hard at work expanding Egypt Frontier’s systems and environments - and today, we’re excited to share what’s coming next, including three new gameplay mechanics and a major environment update on the horizon.[/p][p]Let’s dive in:[/p][p][/p][h3]New Location in Progress: The Quarry[/h3][p]Development on our second major environment - the quarry, is well underway.
We’ll be showcasing the quarry in full next month, including gameplay footage and screenshots.[/p][p][/p][h3]New Mechanics: Heavy Lifting & Logistics[/h3][p]Three new systems are now in place, further deepening how you interact with construction on a grander scale:[/p][p]Crane Interaction System
Use cranes to reposition heavy building materials like stone blocks and support structures with precision.
[/p][previewyoutube][/previewyoutube][p][/p][p]Crane-Based Construction
You can now use cranes to directly assist in the building of large structures — an essential part of working with monumental architecture.[/p][p][/p][previewyoutube][/previewyoutube][p]
[/p][p]Sledge Transportation
Massive stone blocks can now be moved across distances using sledges, allowing realistic delivery to the final construction site.
[/p][previewyoutube][/previewyoutube][p]
[/p][h3]The Demo is Still Live![/h3][p]The Egypt Frontier demo remains available and continues to be an essential part of our development process. Your feedback helps us identify pain points, balance gameplay systems, and shape the experience for Early Access.
If you haven’t yet, give it a try - and let us know what you think[/p][p][/p][p]We’ll return with a new devlog next month, featuring the first full look at the quarry location and more updates. Thanks for following the project - your support and feedback keep us building and improving.[/p][p]The Egypt Frontier Team[/p][p][/p]