1. DPS IDLE 2
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  3. Version 0.80b

Version 0.80b

[h3]All changes from the beta version of the game have been transferred to the main branch of the game.[/h3][p][/p][h2]Version 0.80[/h2][p]Update:[/p]
  • [p]Fixed saving problem after join/exiting challenge mode[/p]
  • [p]Fixed saving in the potions tab[/p]
  • [p]Some QOL improvements for potions and magnets tabs[/p]
  • [p]Updated visual style of Sloar Lens[/p]
  • [p]Fixed checking the availability of updating the chest[/p]
  • [p]Fixed a bug when the wand in the electricity tab gave magnets[/p]
  • [p]Fixed a bag that could cause players to have negative resources on unlocking the magnets tab[/p]
[p][/p][h2]Version 0.79[/h2][h3]Update:[/h3]
  • [p]Long road (in medals) to ease the path forward[/p]
  • [p]Guild reward (in medals) to make guild quests easier[/p]
  • [p]Time scrolling fixed[/p]
  • [p]Optimization of crown flight effects[/p]
  • [p]Fixed second pot saving in potions[/p]
  • [p]You can choose how many potions to use with a single click[/p]
  • [p]Unlocked souls in potions now save upon a guild reset[/p]
  • [p]Heroes level up faster[/p]
  • [p]Clicking on empty space with opened settings closes them[/p]
  • [p]Fixed spider's abiliy (damage dealt ny it was counted as click damage)[/p]
  • [p]Fixed some typos[/p]
[p][/p][h2]Version 0.78[/h2][h3]Update:[/h3]
  • [p]Optimization of calculation algorithms[/p]
  • [p]Fix for saving sediment and souls splitting in the potion system[/p]
  • [p]Display of the time before the auto-save in the settings menu[/p]
  • [p]Minor visual changes[/p][p][/p]
[h3]Special thanks to:[/h3][h3]ItsMonster[/h3][p][/p][h2]Version 0.77[/h2][h3]Update:[/h3]
  • [p]Added training arena (heroes tab)[/p]
  • [p]Potion system added (new tab)[/p]
  • [p]Star system added (obtained by resetting the switch in the electricity tab)[/p]
  • [p]Fixed hero cup rewarding algorithm[/p]
  • [p]Fixed offline dust gathering from spheres[/p]
  • [p]Fixed the text of the hint for buying generators (in the electricity tab)[/p]
  • [p]Fixed rare bug with preloading textures[/p]
  • [p]Fixed prism offline damage calculation[/p]
  • [p]Minor visual changes[/p][p][/p]
[h3]Special thanks to: [/h3][h3]Niki, tremir, hyco aka Gnuffe and 76561198300029324[/h3]