"Museum No. 9" demo update announcement (V1.0.0.001)
Since the demo was released, we have received a lot of test feedback and have made major adjustments to the game again.
All existing archives cannot be used and the game needs to be restarted. We are deeply sorry for the inconvenience caused to all curators.
Thank you very much for your support and attention. Your support and attention are the biggest driving force for the progress of "Museum No. 9"! Bow!
[h4] The main contents of this update are as follows: (July 15) [/h4]
[h5]I. Optimized content[/h5]
1. Optimized the plot text;
2. Adjusted the details of each function operation performance;
[h5]II. Adjusted content[/h5]
1. The shop opening skills are changed to be configurable before the shop opening;
2. The unlocking and upgrading of skills are changed to consume emotional imprints;
3. The shop opening task is changed to a fixed level task;
4. The decoration bonus effect is changed from probability to number;
5. The talent is slightly adjusted;
6. The production formula and material acquisition are slightly adjusted;
7. All levels are changed to challenge successfully and can still be entered
8. The way to obtain the fragments of the artifacts in the adventure dungeon has been changed to treasure hunting, and a fixed number of fragments can be obtained in each level;
9. After finding the crystal fragments underground, there is no need to consume the imprint to activate its effect;
10. The difficulty of exploring the crystal challenge has been reduced;
[h5] III. Repair content [/h5]
1. Fixed the bugs related to item production and order submission;
2. Fixed the bug of setting the non-game window to full screen;
3. Fixed the bug of the artifact task;
4. Fixed various other bugs submitted by the curator;
All existing archives cannot be used and the game needs to be restarted. We are deeply sorry for the inconvenience caused to all curators.
Thank you very much for your support and attention. Your support and attention are the biggest driving force for the progress of "Museum No. 9"! Bow!
[h4] The main contents of this update are as follows: (July 15) [/h4]
[h5]I. Optimized content[/h5]
1. Optimized the plot text;
2. Adjusted the details of each function operation performance;
[h5]II. Adjusted content[/h5]
1. The shop opening skills are changed to be configurable before the shop opening;
2. The unlocking and upgrading of skills are changed to consume emotional imprints;
3. The shop opening task is changed to a fixed level task;
4. The decoration bonus effect is changed from probability to number;
5. The talent is slightly adjusted;
6. The production formula and material acquisition are slightly adjusted;
7. All levels are changed to challenge successfully and can still be entered
8. The way to obtain the fragments of the artifacts in the adventure dungeon has been changed to treasure hunting, and a fixed number of fragments can be obtained in each level;
9. After finding the crystal fragments underground, there is no need to consume the imprint to activate its effect;
10. The difficulty of exploring the crystal challenge has been reduced;
[h5] III. Repair content [/h5]
1. Fixed the bugs related to item production and order submission;
2. Fixed the bug of setting the non-game window to full screen;
3. Fixed the bug of the artifact task;
4. Fixed various other bugs submitted by the curator;