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DEVLOG 10: 22H !

Hello B.E.S.T.I.E.S!



I hope you are enjoying your summer, that the weather is nice at home and that the holidays are going well!
At our house, we're working hard to finish this episode for you!
The mini free-roam finished, the associated scenes too, we naturally move on to the second part of the evening which depends, as always, on your previous choices!



The 10 p.m. scene will be common to all paths then 11 p.m. will be the last possible branch of the evening which will determine the end of midnight. The animations for certain scenes are already done and the important ending scenes are already written. All we have to do is make the missing renderings and animations.



For your information, here are some figures:

At release, there were 1250 images and 50 animations for episode 1 and 2.
We are now at 2000 images and 93 animations (with episode2 extended + episode 3) and it's not over :) For an average of 10-15 renders / day....
The quality has also increased further.
In terms of deadlines we are a little late, the roadmap that we initially set stipulated a release of episode 3 for this month, but with the addition of new features such as telephone and free- roam, translations... It will be more for next month. Time to finish the episode, send it to the translators and test to be sure to provide you with a complete episode with as few bugs as possible!

Thanks again to everyone for your support!



See you soon !

Dolyla

DEVLOG 9 : 21h00 !

Hello B.E.S.T.I.E.S!

Today we finally move on, the 8:00 p.m. “free-roam” part having finished.
It took us a while to figure out how to make something cool.
With the telephone and free-roam, this gives us two new things we learned that will save us time on the next episodes!



So we now move on to the 9:00 p.m. scenes and as the evening continues, we should be able to move faster now.



New characters, actions, scenes available according to your previous choices... We really hope that you will enjoy what we have prepared for you!

I'll leave you and come back to you when we get to the 10:00 p.m. section!



See you soon !
Dolyla


Devlog 8 : 20H00 !

Hello B.E.S.T.I.E.S!

Lots of little news today!
As you know, Episode 3 is divided by hours and the free-roam represents the evening at Grace's, also divided by hours.
We are at 8:00 p.m., the end of the evening passing at midnight.



Last week was largely used to learn how to code some things including, and I think this will please some players: the arrival of the phone!



So we had to integrate it into Episode 4 at your request... But we found the opportunity to use it before so we spent time on it trying to understand how it works and in the end... Well we are quite satisfied with the result!
This of course needs to be improved over time, but here are the functions that we have managed to integrate:

- The list of dynamic contacts according to your history and the paths you follow.
- You can, at certain times, send messages to girls yourself, again depending on the story and the choices you have made previously.
- Integration of B.E.S.T stats into the phone.
- History of messages received
- A Wallpaper function to change the phone's wallpaper: When you receive photos of girls by message, they are saved in the phone and you can reuse them as wallpaper.

Other functions will come over time. If you have ideas for useful things to add, don't hesitate to leave us comments!

The other part of the time was used for free-roam and in particular the navigation system inside. We have therefore created free-roam in such a way that you do not have to look for where you need to go but to choose. Here is the “main hub” for this evening and how the free-roam will be organized:



As you see the middle image represents the hub where you can click on girls to talk with them or participate in activities, at the top and bottom the movement bars which tell you which room to go to. Finally obviously events depending on your choices and current routes will take place during this event, characters will be available... or not for you depending on your saves...

Finally, now that all that is done, even if it took us a little longer than expected, it saved us time for episode 4!

All that remains is to chain together the images and animations for the evening and move forward in this free-roam until the end of the episode!

See you soon !

Dolyla

DEVLOG SPECIAL: YOUR CHOSEN NAMES!

Hello B.E.S.T.I.E.S!

Now that Episode 3 Part 1 is live on our support sites, we can fully focus on the second part of this episode: the party at Grace's place!



Episode 3 Part 1 features over 300 new renders, 14 animations, a new test, a sexy scene, and new music. It's already a significant step forward for the story's progression.
Part 2 will have a completely different style, with events changing based on your choices and preferences during the evening, along with some surprises :)
I'll provide a specific devlog on this topic as we progress, detailing the system we've implemented for this first "free-roam" feature integrated into the game.



The girls are busy with their makeup right now, so we'll leave them alone for the moment :)

Two weeks ago, we asked you to suggest a name for our new character.
Here are the selected names:

Katarina
Alya
Kira
Veronica



We will now put these names up for a vote by our supporters on our support sites, and I'll let you know the result!

Stay tuned for the next Devlog to hear about our progress on Part 2!

See you soon!

Dolyla

You name the next girl!

Hey B.E.S.T.I.E.S!

This is our last girl arriving in the casting of B.E.S.T and... Even if we have an idea for her first name... We would want you to give us your ideas on how to name her !



So, what's your idea ? Give us your opinion in comments ! We will then make a poll with the best suggestions!