Patch Notes (303)
New
- Initial testing of new system for firearm visual variations.
Expect improvements to these models in the future - Initial testing of new system for visual variation of objectives.
Expect more alternate looks in the future
Updates
- Patrols now spawn 5 objectives per stage all at once, instead of 2 sets of 3.
This is an experimental update to see various impacts to mission flow. I’m keeping an eye on this and will likely make adjustments moving forward. Reverting is possible - 5 songs updated
- Adjusted gadget spawn rates (overall increase)
- Gauntlet extraction timer now scales with difficulty
- Wishing wells now have a chance to also give 1 Relic based on attempts
- Memory usage optimizations
- Tac info scan range increased by 25%
Fixes
- Removed annoying gadget use error in training