1. Knights Within
  2. News
  3. Helmet Variations - Patch Notes (305)

Helmet Variations - Patch Notes (305)


New
  • 6 new Helmet cosmetics
  • Stun is now a baseline adjustable stat for Firearms and Melee
    This allows for more diversity in the weapons and enables firearms to stun enemies after enough shots as a baseline, will become more relevant with future updates

Updates
  • Stun updates
    • Stun resistance is now a percent reduction instead of a flat reduction
    • Shoves and other stuns now combine into the same stun counter, instead of using their own. Enemies have a separate Shove resistance
    • You can now add to the stun counter on an Enemy while they are stunned, but with a reduced value (only Shoves used to ignore stunned state)
  • Firearm charge perks charge time reduced to 0.25s (was 0.4)
  • Firearm charge perks now replace the next shot, instead of firing the effect additionally
  • Updated stat calculations and limits, minimal impacts to current gear

Fixes
  • Fixed multiple instances of level generation targets being inside rocks in Woodlands
  • Fixed an issue where some mission completion based unlocks (next difficulty/legends) weren’t progressing
  • Fixed being able to click menu buttons behind/through the confirmation window

Demo
  • Updated to match