Path Update - Patch Notes (318)
New
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[*] New mechanic: Path Passives
[i]These are Perks that immediately apply for each Path equipped. I think this is a much better integration for what I was going for with the ‘initial’ roll type system.[/i]
[*] Every Path has been updated with passives and/or new perks
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Updates
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[*] 2 New Interface settings: ‘Only hidden friendly outlines’ and ‘Only far friendly outlines’
[i]Friendly outlines are now on by default, and now you can toggle them to only show when your teammates are behind [/i]something
[*] New Gameplay setting: ‘Auto disable Energize after 5 seconds’
[*] New Hints menu within the Info tab for a place to easily find Path location hints while in mission
[*] ‘Hide HUD buttons’ setting no longer hides some key inputs like interact
[*] Updated Shimmer costs scaling with difficulty
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Fixes
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[*] Fixed a couple more map areas that weren’t allowing support call ins
[*] Fixed practice range tip popup being in wrong location
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Demo
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[*] Updated to match
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