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Path Update - Patch Notes (318)

New [list] [*] New mechanic: Path Passives [i]These are Perks that immediately apply for each Path equipped. I think this is a much better integration for what I was going for with the ‘initial’ roll type system.[/i] [*] Every Path has been updated with passives and/or new perks [/list] Updates [list] [*] 2 New Interface settings: ‘Only hidden friendly outlines’ and ‘Only far friendly outlines’ [i]Friendly outlines are now on by default, and now you can toggle them to only show when your teammates are behind [/i]something [*] New Gameplay setting: ‘Auto disable Energize after 5 seconds’ [*] New Hints menu within the Info tab for a place to easily find Path location hints while in mission [*] ‘Hide HUD buttons’ setting no longer hides some key inputs like interact [*] Updated Shimmer costs scaling with difficulty [/list] Fixes [list] [*] Fixed a couple more map areas that weren’t allowing support call ins [*] Fixed practice range tip popup being in wrong location [/list] Demo [list] [*] Updated to match [/list]