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Path Update - Patch Notes (318)

New
  • New mechanic: Path Passives
    These are Perks that immediately apply for each Path equipped. I think this is a much better integration for what I was going for with the ‘initial’ roll type system.
  • Every Path has been updated with passives and/or new perks

Updates
  • 2 New Interface settings: ‘Only hidden friendly outlines’ and ‘Only far friendly outlines’
    Friendly outlines are now on by default, and now you can toggle them to only show when your teammates are behind something
  • New Gameplay setting: ‘Auto disable Energize after 5 seconds’
  • New Hints menu within the Info tab for a place to easily find Path location hints while in mission
  • ‘Hide HUD buttons’ setting no longer hides some key inputs like interact
  • Updated Shimmer costs scaling with difficulty

Fixes
  • Fixed a couple more map areas that weren’t allowing support call ins
  • Fixed practice range tip popup being in wrong location

Demo
  • Updated to match