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  3. Patch Notes (320)

Patch Notes (320)

New
  • 2 new Paths
  • 2 new Beacons
  • New Melee Alloy Mod: Quality.
    For those that don’t enjoy the Energize mechanic

Updates
  • ‘Show detailed information’ interface setting now shows basic text + stack information. Detailed version of description is shown as a tooltip on hover instead
  • Initial armor selection tooltips now show keywords
  • (Keep) Adjusted purchase price of many items
  • Journey progress now shows in Path Skill selection screen
  • Barrel charge perks will stop draining energy early if you switch to melee
  • Path teachings show a chat message when walking within a certain range
  • Small artstyle and lighting adjustments
  • Heavy melee swings now do +10% Stun as a baseline
  • Power Alloy now also increases damage by 15%
  • Increased Fallen scaling with Hitman and Lure by 5%
  • Beacon Updates
    • (Fear) Now pulses 3s of weakness every 6s while energized (was just 1 initial pulse on a cooldown)
    • (Whirlwind) now deals Rending damage
    • (Hot Mags) now deals Molten damage

Fixes
  • Fixed an instance of report messages being doubled