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Patch Notes (326)

Part 2 of the gadget rework.

Updates
  • Gadget Progression Updates
    • You can now equip gadgets even when blueprint is not yet unlocked
    • Gadget blueprints are unlocked by having them equipped and surviving into extraction (if the slot it is in is already unlocked, it will unlock a random other slot so you don’t have to do silly gadget dropping/swapping right before extraction)
    • Vaults no longer unlock a random gadget, they instead now guarantee a gadget pickup inside (as well as the usual health/ammo/relics)