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Patch Notes (328)

New
  • 2 new firearm barrel mods (1 existing mod replaced)
    • Burst fire: each trigger pull first 3 quick rounds
    • Charging: hold to charge ammunition, releasing fires a shot that combines the damage and stun of charged rounds
  • New interactable: Subcategory Relay.
    As more perks and mods are being added to the game, the ability to have agency over your build within run is becoming more important. Expect new interactables that help with this over time.

Updates
  • Interactable spawning decision making system reworked.
    This should result in a more consistent amount of interactables spawning every stage. I’m also working on improving their spawning locations, so that there are more things to find along your path to new objectives, instead of simply populating the area around the objectives themselves.