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Patch Notes (330.4)

[p]Updates[/p]
  • [p]Difficulty scaling math has been refactored. If noticeable changes are seen in Gauntlet, please let me know. The intent is for everything to remain close to the same, I just had to rework code for upcoming gamemode[/p]
  • [p]Updated 3D holo icons for some relays[/p]
  • [p]Updated some beacon stats[/p]