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  3. Patch Notes (332)

Patch Notes (332)

[p]Updates[/p]
  • [p]Main menu and Keep visual style updated to match changes to mission maps[/p]
  • [p]Early Extraction vote now defaults to extracting[/p]
  • [p]Early extraction skips voting when playing solo[/p]
  • [p]You can now click directly on the map location markers in mission select menu[/p]
  • [p]Various UI/menu updates[/p]
  • [p]Some damage calculations updated[/p]
    • [p]Perk Damage is now a thing, this scales with base damage but is not affected by Weapon Damage[/p]
    • [p]Any flat damage dealing effect now deals % Perk Damage instead[/p]
    • [p]Weakness now affects Base Damage (was Weapon Damage)[/p]
    • [p]Glass Cannon Beacon now affects Base damage (therefore all perks)[/p]
    • [p]Alternate fire mode barrels now deal Weapon Damage[/p]
    • [p]Explosive Mag now deals Weapon Damage[/p]
    • [p]Shockwave Blade now deal Weapon Damage[/p]
    • [p]Lightning Blade now deals Weapon Damage, Damage increased to 50% (was 45), Energize cost increase to 0.3/s (was 0.25)[/p]
    • [p]Power Blade now deals +50% dmg and stun (was 15% dmg and 100% stun)[/p]