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Radar - Patch Notes (367)

[p]New[/p]
  • [p]There is now a radar in the Tac Info[/p]
  • [p]Most non-tech based interactables now show up on the radar/compass as ? marks[/p]
  • [p]New settings for toggle on/off the compass and radar, radar size and radar zoom[/p]
[p]Updates[/p]
  • [p]Updates to enemy pathing to try and have hordes better spread out and reduce instances of single file conga lines[/p]
  • [p]Adjusted initial spawn, endless, map transition, extract and boss arena spawn locations to improve distance consistency[/p]
  • [p]Clicking primary input while within the support call-in or quick chat menu now selects any hovered option (previously only letting go of the held overlay button counted as input, which understandably could be confusing)[/p]
  • [p]Adjusted some screen border FX to improve visibility[/p]
  • [p]Updated the Map transition markers to stay visible even when another objective is active[/p]
  • [p]Barrier Changes[/p]
    • [p]Now begins decaying immediately without an additional delay[/p]
    • [p]Decay has been sped up about 2x [/p]
    • [p]Max stacks increased to 99 (was 50)[/p]
    • [p]All Barrier perks have 2-3x increased barrier generation[/p]