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Demo Patch Notes (166d)

A small update addressing some of the concerns brought up thus far

  • Friendly fire stat should now track properly, and others should be more accurate (Not retro-active)
  • Enemies should chase you much more aggressively if you try to exploit the map
  • Updated extraction to prevent instances that would block access to it
  • Minor adjustments to enemy spawn rates and locations during certain mission states (the goal is to improve the flow of spawns, not change the difficulty)


Thank you for trying the demo!