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Demo Patch Notes (185d)

small update
(please expect less frequent updates to the demo as I prioritize working on the base game for early access release)
  • Able to go back pages in tutorial by holding interact
  • Improved mission select menu scaling for non 16:9 aspect ratio resolutions
  • Fixed clients not seeing their bullet vfx when hitting nothing
  • Reduced base Dash cost to 8 (was 10) but mobility gear stat now affects this as well. Increased base dash distance slightly to compensate
  • 4 new beacons
  • 3 new mutations
  • Changed spawning mutations (elites/specials etc) to work off of base % chance instead of being additive % chance. This should make the increase more gradual when these mutations roll


Thank you for trying the demo!