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Demo Patch Notes (179d)

small update
(please expect less frequent updates to the demo moving forward as I prioritize working on the base game for early access release)
  • Moved quest menu to it’s own board in the keep
  • Boss’ sphere shockwave attack does more damage but no longer bypasses shields
  • Many boss attacks can roll different status effects now
  • Updated assassin/boss leap attack movement code, should result in fewer instances of them just floating for a bit at the end of the leap
  • Moved a couple tutorial pages into the in-mission popups method
  • Reduced Grunt (basic/archer/spear/shield) base movement speed (~3%)
  • New boss character mesh for some of the subtypes
  • Trap ability emitter damage increased to 20% per tick (was 10%)

Thank you for trying the demo!