Demo Patch Notes (176d)
small update
(please expect less frequent updates to the demo moving forward as I prioritize working on the base game for early access release)
Thank you for trying the demo!
(please expect less frequent updates to the demo moving forward as I prioritize working on the base game for early access release)
- Sprint stamina cost slightly reduced (~5%)
- Visual updates to one of the map tiles
- Updates to particle lighting fx (making lighting more noticeable for the same performance)
- Excess damage now properly carries over through barrier (even just 1 barrier was able to negate an infinite damage hit previously)
- Fixed instances of a bunch of floating ground pieces on one of the map tiles
- Reduced radius of boss slow traps to 125 (was 175) and further lowered the fx to improve visibility
Thank you for trying the demo!