Demo Patch Notes (198d)
small update
(please expect less frequent updates to the demo as I prioritize working on the base game for early access release)
New
Updates
Fixes
Thank you for trying the demo!
(please expect less frequent updates to the demo as I prioritize working on the base game for early access release)
New
- 2 new wanderers
- New song, multiple other songs updated
Updates
- Changed enemy arrow trail fx to better differentiate between arrows & fireballs
- Reduce Smoke bomb mutation size ~20%
- Updated enemy ground trap fx to have a more clearly defined border
- Boss’ gunner attack now actually shoots bullets instead of arrows. Also added a little delay to start the attack to give some warning
- Explosive Firearm rounds AOE now correctly counts as ranged damage instead of AOE (enables the triggering of rifle specific perks on the aoe)
- Gear descriptions now show Perk trigger chance (if relevant)
- Piercing ammo does 90% dmg on first hit and 10% less every hit after (was 85% every hit)
- Piercing ammo now goes through Enemy shields
- Bosses should no longer be the same subtype in a row
Fixes
- Implemented a safety to hopefully catch weird instances of being stuck without being able to perform actions
- Fixed chain damage vfx not properly
- Fixed Dome and Trap abilities not destroying Enemy Seekers
Thank you for trying the demo!