1. Knights Within
  2. News
  3. Patch Notes (240)

Patch Notes (240)

Small update

New
  • New map interactable: Wishing well
  • 2 new boss attacks

Updates
  • Artillery beacon is now 6s base (was 8)
  • Refactored spawning lifecycle code to improve consistency and stability
  • Small memory optimizations
  • Assassins now have a VFX when starting their leap
  • Reload explosion rifle perk range increased to 600r (was 300)
  • Overcharge power beacon now scales Cavalier’s kill switch damage instead of how many were applied
  • Buffing Spear Effect now applies 2s of buff every 1s that you are inside duration emitters (was 10s and the timer just refreshed) This brings it in line with how the other effects work
  • Buffing Spear Effect now stacks duration (used to just refresh timer)

Fixes
  • Fixed a couple actions that could trigger while text chatting
  • Fixed boss not always looking at target when casting slicer pattern attack
  • Fixed AOE and secondary damage sources not triggering a visual boss UI health update
  • Fixed not being able to reload with a full mag when using reload explosion perk
  • Reduced instances of boss just standing still instead of taunting
  • Fixed explosive reload perk not scaling with certain damage buffs
  • Sentinel overcharge trap now correctly scales size with overcharge power beacon