Patch Notes (229)
Small update
New
Updates
Fixes
New
- Can now preview cosmetics
- Diff 6 history now shows on screens (visual screen run history is reset because I updated the system to work better for the future, apologies. This won't affect Legends or actual progression)
- Toggle ADS option (please send over any control issues found using this)
- New map find: King Arthur’s Spear
- New map find: King Arthur’s Cellar
- New map find: King Arthur’s Stockpile
Updates
- Adjusted Shimmer drop rates (increase)
- Adjusted higher difficulties’ XP and currency rewards (increase)
- Kill rewards are now added progressively (to match everything else), preventing loss on disconnect & enabling scaling
- Chests now spawn progressively throughout the mission (matching other interactables, should lead to finding more of them on long runs)
- Increase overall spawn rates of most map interactables
- Vanguard doubles crit damage while at max stacks instead of extra 5% crit chance and normal damage
- Guardian Overcharge now consumes 1 Barrier per hit to increase weapon damage by 50% for 6 seconds. (was a flat consume all Barrier for 50% dmg)
- Overcharge buff beacon increases Cavalier Overcharge number of hits (was dash distance)
Fixes
- Fixed dodging while ADS/Blocking leading to weird roll control