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  3. Patch Notes (229)

Patch Notes (229)

Small update

New
  • Can now preview cosmetics
  • Diff 6 history now shows on screens (visual screen run history is reset because I updated the system to work better for the future, apologies. This won't affect Legends or actual progression)
  • Toggle ADS option (please send over any control issues found using this)
  • New map find: King Arthur’s Spear
  • New map find: King Arthur’s Cellar
  • New map find: King Arthur’s Stockpile

Updates
  • Adjusted Shimmer drop rates (increase)
  • Adjusted higher difficulties’ XP and currency rewards (increase)
  • Kill rewards are now added progressively (to match everything else), preventing loss on disconnect & enabling scaling
  • Chests now spawn progressively throughout the mission (matching other interactables, should lead to finding more of them on long runs)
  • Increase overall spawn rates of most map interactables
  • Vanguard doubles crit damage while at max stacks instead of extra 5% crit chance and normal damage
  • Guardian Overcharge now consumes 1 Barrier per hit to increase weapon damage by 50% for 6 seconds. (was a flat consume all Barrier for 50% dmg)
  • Overcharge buff beacon increases Cavalier Overcharge number of hits (was dash distance)

Fixes
  • Fixed dodging while ADS/Blocking leading to weird roll control