Demo Patch Notes (169d)
small update
Thank you for trying the demo!
- Parries now cost 0 Energy and Stagger the attacker, (instead of recovering Energy but no stagger) super useful against Berserkers & shields
- Successful parries no longer end the parry window, meaning you can parry multiple enemies within one parry window
- Reorganized how boss attacks are selected for each subtype
- Fixed an issue where switching weapons while ADS/Blocking would result in annoyingly having to let go of ADS/Block before you could do it again
- Increase firearm base mag size to 25 (from 20)
- Fixed some weird cases where status effects from ranged or AOE attacks would go through shields (except where intended, mainly ground traps)
- Various small menu and hud updates
- A couple rifle ammo mod stat changes
Thank you for trying the demo!