Woodlands Rebuild - Patch Notes (349)
[p]The map is by no means ‘done’. There are still more tiles to add and level design to improve upon, new location events on the way. But this was a necessary update that takes a big weight off my shoulders.[/p][p][/p][p]New[/p]
- [p]Woodlands has been completely rebuilt (essentially a new map) [/p]
- [p]With this rebuild, all maps now use the same layout/procedural generation system. This enables future content to work correctly on all of them. [/p]
- [p]Some areas have been re-used, but the majority of the map is brand new[/p]
- [p]Roughly 8% larger in size (this tweak will make it to the other maps as well eventually)[/p]
- [p]All POI’s will always be on the map now (no more chance of vaults or Path’s not spawning)[/p]
- [p]Objective/interactable spacing now matches the other maps using lessons learned[/p]
- [p]Journey XP gain increased by ~5%[/p]
- [p]Perk damage is now one of the Journey stats and is included in the starting pool of options[/p]
- [p]Ability regen will no longer appear in the Journey stat pool if no ability is equipped[/p]
- [p](Crusade Act 2 Boss) Now correctly fires 5 shots during firearm attack[/p]
- [p]Updated to match[/p]