1. Bodycam
  2. News
  3. FOCUS ON - The Crossbow

FOCUS ON - The Crossbow

[p]Greetings Operators,[/p][p][/p][p]In case you missed it, the major update coming at the end of this month will introduce a new weapon, exclusive to the Zombie mode: the crossbow. Let’s deep dive into this new element and what you can expect from it![/p][p][/p][h2]Introducing the crossbow[/h2][p][/p][p]The crossbow is a silent but deadly weapon, familiar to a lot of you. For now, it’s a weapon exclusive to the upcoming Zombie Village map: mainly conceived as a way to efficiently deal with strong waves of creatures with explosive bolts (and is there any funnier way to deal with these creatures than good ol' explosions?).[/p][p][/p][p]The weapon fires explosive bolts that cause massive damage and can wipe out clusters of zombies with ease. [/p][p][/p][p]This makes it not only fun to use, but also a compelling tool from a balance standpoint, since it provides players with a high-risk, high-reward power spike at key moments of the match. [/p][p][/p][p]It will remain exclusive to the Zombie Mod for this update, as this first version is meant as a preview of the weapon before its full introduction into the game’s loadout system. In a future update, players will be able to unlock it permanently, customize it, and use it across all main game modes with different bolt types and attachment options. [/p][p][/p][p][/p][p][/p][h2]\[SPOILERS] Getting the crossbow[/h2][p][/p][p]How to get it is also one of the reasons the crossbow is tied to the Zombie Mode: players will need to get to work to unlock the secrets leading to the crossbow. It’s intentionally difficult to get, as this is an incredibly powerful tool. [/p][p][/p][p]Developing the crossbow was a very interesting challenge. We faced several technical difficulties, especially regarding animation and weapon rigging. Achieving a realistic feel for the string tension and pull was essential, and required multiple passes between the rig and animation teams. Getting the mechanical movement and overall feedback right took time, but the final result matches the level of quality we aim for in Bodycam. We are very happy with how it turned out and we’re excited for you to get a hand on this beauty.[/p][p][/p][p][/p][p]\[PLEASE NOTE THIS IS A WORK IN PROGRESS VISUAL, FINAL RESULTS MAY NOT LOOK THE SAME IN GAME][/p][p][/p][p]See you at the next Focus time![/p][p][/p][p]ICYMI, here are some other interesting reads about Bodycam![/p][p][/p][p]Kane, out.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][dynamiclink][/dynamiclink][/p][p] [/p]