1. Monkey Math
  2. News

Monkey Math News

Build 0.7.3

- Texture cleanups
- Fix fruit count disappearing fruit
- Fix numbers being stuck on black and white after playing Lights Out level

Pi Day Spring Sale

Happy 3.14 day!

This day falls inside the Spring Sale so enjoy Monkey Math at 40% off!

Build 0.7.2 Updates:
- Added the Pi Challenge Steam Leaderboard.
- Added some more challenge to the Pi Challenge as you progress.
- Fixed some controller issues on the menus navigating.
- Fixed some issues with players not resetting on game over.



Thanks for playing!
ScienceRobot

Hotfix 0.7.1

- Fix some bosses shooting duds
- Fix being placed in a level overworld outside the level 'path'
- Fixed invisible sprites

Build 0.7.0

Build 0.7.0 is out and adds some cool new classic mode features.

New Classic Level 'Lights Out' Classic Mode Co-op Classic Mode Items

  • Bomb - Remove all the current numbers on the level and spawn new ones

  • Swap - Player 1 and Player 2 swap current calculations

  • Gravity - Change the gravity of the other player for 10 seconds

  • Calculate - Automatically solve the current number

  • Erase - Erase the other players current calculation

  • Question - Create new target number

  • Laser - Create laser beam that spans the level for 10 seconds


Fixes
  • Fixed issue on Factory where clearing your calculation wouldn't actually clear the underlying value.
  • UI cleanups & refinements


I can see adding co-op to more modes like Exercises (and of course, online) but for now I'm letting it bake in classic mode.

Thanks for playing!
ScienceRobot

Build 0.7.0 Preview

At one point I thought I'd save some more content and make the push to 1.0 but realized I'd rather just keep putting out incremental builds so here's a preview for what's to come with 0.7.0!

[h3]New Classic Level[/h3]


[h3]Classic Mode Co-op[/h3]
Chill out and just work together solving some problems together! Each player shares the same calculations.

[h3]Classic Mode Items[/h3]

  • Bomb - Remove all the current numbers on the level and spawn new ones

  • Swap - Player 1 and Player 2 swap current calculations

  • Gravity - Change the gravity of the other player for 10 seconds

  • Calculate - Automatically solve the current number

  • Erase - Erase the other players current calculation

  • Question - Create new target number

  • Laser - Create laser beam that spans the level for 10 seconds


Putting the finishing touches on this build and if all goes well, this should be out Friday!

Thanks for playing!
ScienceRobot