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Asteroids ++ News

Asteroids ++ 1.1.5 - MULTI-SECTOR SELECT

Release 1.1.5


I would've easily called this 1.2.0, but I'm planning something much bigger, so 1.1.5 it is.
Ever had 'low attention span' playing this game? Beating Jupiter sectors 16 times sounds repetitive, which was a common complaint that it gets a bit stale after a while. So I decided to add something to counter that while adding strategic value.

[h2]Introducing Multi Sector Select![/h2]



Multiselecting sector lets you battle multiple sectors at once! This also works with idle conquering, so you can idle conquer multiple sectors as well. There is no limit on what sectors you battle, you can conquer the entire planet by selecting all sectors!

The ultimate goal for this is to lower amount of playtime required to save the planet, but in return it makes the game harder and less rewards on average is given. Note that this feature is locked until players are at least level 15, this was intentional to not frustrate new players with information bombardment.

[h2]New Campaign - THE SUN[/h2]

It's a campaign with a single planet, which is 6 x 6 size! Use multi sector to your advantage!



You need to have the sun item in your inventory to play

[h2]Gifts[/h2]

By having other Infiland games, Asteroids ++ OST, or simply donating, you will receive gifts for free! What could be inside? Who knows!



[h2]New Achievements[/h2]

[h3]WOMBO COMBO[/h3]
Beat 10 or more sectors at once
[h3]SUPER SKIP PAYOUT[/h3]
Gather over rewarded 1000 $$$ for super skipping

[h3]Summary[/h3]

  • Added the sun campaign
  • Mouse controls now save
  • Added multi sector select
  • Multi selecting will cause the battle room to be bigger
  • Bosses will now properly spawn when super skipping
  • Decreased logo size in the menu, causing better texture sorting
  • Changed hud to work well with big sector rooms
  • Added gifts for having infiland's stuff
  • Fixed black player sprite in sandbox
  • Added "scroll to view more" in skill tree due to players missing out on the scroll at the bottom
  • Added more recruitment names
  • Changed the way recruitments spawn in the beginning of the sector to prevent them from spawning in one direction
  • Planet descriptions can now have colored text
  • Added 2 new steam achievements
  • Added back "receiving items" prompt
  • Added "Planet Collection" menu, which is locked out for now
  • Fixed bug where weapons were reset when going to settings ingame
  • Debug stats are now viewable with F1 instead of F
  • Improved visibility of wave counts after wave 25

ASTEROIDS ++ SOUNDTRACK IS LIVE

ASTEROIDS ++ SOUNDTRACK IS LIVE




[h3]This is the official soundtrack of Asteroids ++[/h3]
✔ Listen to your favorite asteroid blasting action and download the highest quality songs in 320kbps!
✔ Gain access to ALL songs in the game, go to the soundtest menu and mess around with the songs without owning any music kit item!
✔ Contains 39 awesome songs!
✔ The library of songs will keep expanding as the main game expands!
✔ Support the developer!

[h3]BUY THE SOUNDTRACK HERE[/h3]

Common Drops #009

6 new drops are out in the common pool!




[h2]Added:
  • Dark Green Small Asteroid
  • Dark Green Medium Asteroid
  • Dark Green Large Asteroid
  • Dark Green Huge Asteroid
  • Dark Green Triplet Asteroid
  • Dark Green UFO (Laser)
[/h2]

You can spawn dark green asteroids in sandbox mode by owning them in your inventory!
Play the game to unlock them!

NOTE: I am currently taking a small break but a new expansion is coming very soon!

Common Drops #008

6 new drops are out in the common pool!




[h2]Added:
  • Dark Blue Small Asteroid
  • Dark Blue Medium Asteroid
  • Dark Blue Large Asteroid
  • Dark Blue Huge Asteroid
  • Dark Blue Triplet Asteroid
  • Dark Blue UFO (Clone)
[/h2]

You can spawn dark blue asteroids in sandbox mode by owning them in your inventory!
Play the game to unlock them!

Asteroids ++ 1.1.4c

[h3]Release 1.1.4c[/h3]

[h3]Features/Changes[/h3]
- Added keyboard overlay when typing out the name of your spaceship (NEEDS BIG PICTURE MODE ENABLED)



- In the shop, the buttons are less saturated if you don't have the money for an item upgrade
- You can now use abilities with a controller (LT)
- You can now control the classic ship using a controller
- The player in the menu will now always not have weapons.
- Changed ability recharge tier 4 in the skill tree to exceed the cap at 50% speed instead of 100%
- Updated recruitment names
- Removed unused assets
- Removed player death sound, as well as its setting to enable/disable it
- Convince procedural cost 35 > 50 (nerf)



[h3]Fixed[/h3]
- Fixed more main menu issues
- Fixed issues with the classic gamemode (left click will spam out bullets, errors with leaderboards etc)
- Fixed crashes with the laser (thanks nafizrahman43 and zydent)
- Fixed issue with laser being able to shoot at level 0
- Possibly fixed 'inf' upgrade issue