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Asteroids ++ News

Asteroids ++ 1.1.1b

[h3]Release 1.1.1b[/h3]

[h3]Features/Changes[/h3]
  • You can now unlock the pluto campaign without beating the main one by owning either Pluto or Charon in your steam inventory
  • Changed how the game drops items to prevent bots
  • Removed more old code and optimized some bits of the game
  • Weekly planet has been nerfed, it can no longer have over 8 waves if the planet isn't "Hard" (it may surpass 8 because of asteroid evolution)
  • Nerfed Mars from 4-6 to 3-6 waves
  • Nerfed Neptune from 5-10 to 4-10 waves and starting threat level from 20-30 to 10-20
  • Updated disk requirements from 300MB to 400MB


[h3]Fixes[/h3]
  • Hopefully further fixed a crash with "inf bound"


[h3]Known Issues[/h3]
  • Linux isn't properly launching, I'll attempt to fix it asap
  • Audio is weird in GM2024.6, this is flagged to be fixed in GM2024.6.1

Asteroids ++ 1.1.1a

  • Hopefully fixed the "inf bound" crash issue (please test this one by trying longplays or the current weekly planet)
  • Removed old code

Asteroids ++ 1.1.1 - Beeps and Boops

[h3]Release 1.1.1[/h3]

Recently there has been an increase of the "player count" where the game jumped from the highest 24 player count up to 4000! However this looks like a bot problem. Seems like bots run the game every 2 hours to try to get item drops, usually weekly planets and sell them on the market. This update attempts to fix this issue of bots, the game now has an algorithm which checks if you are a legit player playing. This algorithm is not going to be explained.

[h3]Features/Changes[/h3]
  • Engine updated to from GM 2024.4 to 2024.6, which brings more stability to the core of the game
  • Attempt to "fix" the bot problem
  • Player Count EXP multiplier bonus decreased


I won't ban bots, as it's impossible to ban 4000 individual accounts, let alone make the anticheat try to ban people, which could lead problems in banning legit players, so my goal is to make users get drops but just make it HARDER FOR BOTS to get drops. Enjoy the update

Asteroids ++ 1.1.0a

[h2]Release 1.1.0a[/h2]

[h3]Features/Changes[/h3]
  • Added a limit on rifles, machine guns and shotgun bullet speed on how backwards they can go, since that limit didn't exist. Rockets stay the same
  • Weekly planet now shows hours and minutes left
  • Added "WEEKLY PLANET ITEMS", each week a new planet can be dropped for users and bought for 0.25$, ONLY LIMITED TIME!

    You can get a weekly planet for 0.25$, this one in particular lasts until 8th JULY

  • Added new recruitment names


[h3]Fixes[/h3]
  • Weekly planet showed incorrect time when the next planet is coming
  • Fixed issue where items couldnt be bought with the exact required money

Asteroids ++ 1.1.0 - FIRST EVER EXPANSION, PROXIMA CENTAURI

[h3]Features/Changes[/h3]
[h2]BRAND NEW CAMPAIGN, Proxima Centauri! Contains 4 new planets, a new asteroid type and 2 bosses! [/h2]Own Proxima Centauri A, B, C and D in your inventory to play for free! Not owning those items will have it locked



[h2]NEW ASTEROID TYPE, DARK GREEN ASTEROIDS![/h2]
They reflect all player attacks, including recruitment attacks, and they reflect everything, AND I MEAN EVERYTHING (Nuke)
  • Two new songs made by bobinsky for dark green asteroids, "Space Warrior", the first ever community made music added officially in the game, also added them in the soundtest and as music kit items, he's been credited in credits and in music kit items!



  • Weekly Planet now allows for dark green asteroids to spawn, which allows more variety!
  • Added dark green asteroids in the stats menu
  • The 1st Drop of planets is no longer droppable, and no longer available for purchase
  • Changed 1st Drop planets from Rare to Very Rare, golden 1st drop planets are now legendary rarity
  • Shop is changed to include the second drop
  • Added campaign stars! Depending on which difficulty you beat, you get a higher quality star!



    [h3]Added 5 new achievements:[/h3]
    Novice, Standard, Expert, Realistic, Planet Collector

  • UFOs can now attack recruitments
  • Planet items now have "drop" tag, where you can now see from what planet drop they are from


[h3]Fixes[/h3]
  • Fixed bug where you could load in a save of Pluto if you haven't unlocked it


Finally, NEW PLANET DROPS




  • When playing the game you will receive random planet items in your inventory and they will be available during the 1.1.X period. Drops are determined based on how long / often you play the game.
  • Later they will be replaced by future drops and will no longer be droppable by the game, so gather as many as you can!
  • The 1st Drop of planets is no longer available. You can only gather them through the market or trading.


You can also visit the Asteroids ++ Store here!