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Asteroids ++ News

Asteroids ++ 1.0.4 - CONVINCE UTILITY

[h3]Asteroids ++ 1.0.4[/h3]

Features/Changes
  • Added Convince Utility, for each level get more money per wave skip!
  • Also added skill tree for Convince Utility.



  • Default Tier 4 cost of skill trees is now from 2500 > 3000 credits
  • Nerfed Quad Damage to no longer increase damage per activation
  • Nerfed Quad Damage to have a lower cooldown time if it is already activated
  • Nerfed Nuke to have base damage from 23 > 20
  • Nerfed Triplets Wave to spawn less triplets




[h3]Updated microtransactions:[/h3]
  • 1000 Credits is now 2000 Credits for 0.95€
  • 5000 Credits is now 10000 Credits for 3.79€
  • 15000 Credits is now 30000 Credits for 9.49€
  • 50000 Credits is now 100000 Credits for 23.79€


Fixed
  • Fixed sniper and laser disappearing during shooting
  • Asteroids Bullets are now frozen when timestop is active
  • Fixed dash not slowing down the player when not holding up, which caused dash to be much more powerful than it should've been
  • Possible cutoffs when destroying many yellow asteroids (or just in general) is fixed. This also caused problems if many audio channels were made and then the engine would repeat the music
  • Possible fix with "invalid bound top inf bottom inf left inf right inf" due to being divided by 0, causing bounding boxes to be infinite, needs more testing

Asteroids ++ 1.0.3a

[h3]Release 1.0.3a[/h3]



Features/Changes
  • At the end of a sector, all of the money goes straight to the player
  • UFOs can now spawn on different sides
  • UFOs are now always worth 1 coin instead of 0
  • If playing on standard difficulty and higher, the triplet boss will be no longer only be a white asteroid type, it now takes the sector available types and applies it. (So now it's possible for red triplets to spawn!)
  • Added "THE TRIPLETS WAVE", only triplets can spawn on this wave WARNING THIS WILL CHANGE HOW WAVES WILL SPAWN BASED ON SEED



  • Enabled Valve's Anticheat API (IF YOU CHEAT IN THE GAME MULTIPLE TIMES YOU WILL GET A GAMEBAN AND IT WILL BE DISPLAYED ON PROFILE)


Fixes
  • Satellite graphical bugs fixed
  • Fixed graphical bug where coins would be squashed
  • More fixes if cheats are enabled
  • Fixed issue where weekly leaderboard doesnt show stats, now it does

Asteroids ++ 1.0.3

[h3]Release 1.0.3[/h3]



Features/Changes
  • Updated skill tree with abilities and utilities, now you finally know what they do
  • Updated skill tree descriptions
  • Updated skill tree costs
  • Changed Ending
  • "Campaign finished screen" is supposed to be locked until you beat the game
  • EXP now flashes depending what multiplier you have active
  • Optimized EXP Bar
  • Updated credits
  • You can now scroll through global stats (5 entries at a time)
  • Improved Anti Cheat against cheated leaderboards
  • Added Candy in the game
  • Improved satellite upgrade costs to be more visual
  • Satellite costs now depend on the size of the planet


Fixes
  • Fixed Ability EXP not showing correctly
  • Fixed more typos (Thanks Sydew)
  • Super Skip is not as long anymore
  • Fixed graphical bugs
  • Fixed issue where the final boss in rare cases would shift to the right (thanks CqtnuNick)
  • Possibly Fixed a situation where you can load into a save into a planet with 0 waves
  • Fixed crash with changing bullet particles during gameplay (thanks CqtnuNick)
  • Recruitments won't spawn in the customization screen (thanks CqtnuNick)
  • You can't use abilities in the customization screen (thanks CqtnuNick)
  • Fixed issue where in the tutorial the money dissapears quicker than usual (thanks Sydew)


[h3]Regarding other crashes and issues[/h3]

I am actively working to fix as much bugs as possible! Thanks for reporting them on steam discussion pages and github, I'll try to be swift as possible!

Here's an image of me working on the game

VERY RARE DROPS

VERY RARE DROPS


For the first time I am releasing VERY RARE drops, GOLDEN PLANETS

They are tied to the normal planet drops, except they are 1% chance for a drop, and you can't purchase them from the Asteroids ++ Store, making them much harder to obtain! You get them normally by playing the game, but once the 1st drop of planets are over, these will be impossible to obtain through normal means. Good Luck!



[h3]Update on 1.0.3[/h3]

Still working on it! I'm fixing many bugs and crashes and improving the experience in the game. Once I do I'll start to add more features (Sandbox Mode), but adding items to the drop pool is extremely easy to keep you guys busy until that happens.

Asteroids ++ 1.0.2c

Features/Changes
  • Changed the ending of the game (real)


Fixes
  • Many... MANY typo issues (Thanks Sydew)
  • Possible fix with Choron


Known Issues