Added the "Use Items" menu in the game, you can finally consume purchased items and boosts
Buffed nuke damage (base damage from 15 > 23)
Adjusted 3D audio with asteroids to sound better
You can now press shift to activate abilities
You can now see how much 2X and 4X boosts you have by hovering over the multiplier icon at the top
Fixes
Hopefully fixed crash with o_money but needs more testing
Fixed issue with mars resetting your money despite having conversion off
Known issues
Clone doesn't work properly
Skill tree descriptions changed for abilities and utilities
Cheated leaderboards get uploaded before being sent to the anticheat
When completing a campaign, there should be a medal on the side, but it doesn't appear
Possible crash with o_money, needs more testing
Linux port doesn't work properly
1ST ITEM DROP IN ASTEROIDS ++
[h2]Asteroids ++ now introduces the 1ST DROP IN THE GAME.[/h2]
When playing the game you will receive random planet items in your inventory and they will be available during the 1.0.X period. Drops are determined based on how long / often you play the game.
Later they will be replaced by future drops and will no longer be droppable by the game, so gather as many as you can!
Added the tutorial achievement, existing users can just load a menu up and get it immediately.
Added 3D sound for destroying Asteroids :headphones: (Give me feedback if its too much or if you want an option to disable it)
Added weapon mastery achievement, upgrade any weapon to level 12
Added ability mastery achievement, upgrade any ability to level 12
Added utility mastery achievement, upgrade any ability to level 12
Nerfed starting quad damage duration from 10s to 5s
Fixes:
Fixed issue where global stats could overlap eachother
Possible crash fix for green asteroids (healing asteroid) trying to heal an asteroid which doesnt exist. Needs more testing (thanks CqtnuNick)
UFO now play weapon sounds
Fixed quad damage not scaling up with levels
Known issues
Clone doesn't work properly
Skill tree descriptions changed for abilities and utilities
Cheated leaderboards get uploaded before being sent to the anticheat
When completing a campaign, there should be a medal on the side, but it doesn't appear
Asteroids ++ 1.0.1
[h3]Release ++ 1.0.1[/h3]
Features/Changes:
Planet Map screen now has correct asteroids graphics
On standard difficulty now you lose 2 items instead of 3
On expert difficulty now you lose 4 items instead of 6
On realistic difficulty now you lose 6 items instead of 10
Magnet will now globally attract coins on infinite distance, but this is a much weaker secondary magnet (but will improve for each level). This does not work for recruitments and UFOs still have the highest magnet priority
You can now disable credits conversion and carry money as an option (Thanks yanuxu)
Grade HUD will fade out to clear out the screen
The Ability HUD no longer has 100% opacity
If cheats are enabled, you can spawn enemies from the menu using numbers (1-7)
Fixes:
Fixed coins having infinite lifetime on screen (however I increased the original coin lifetime from 10s to 20s)
Fixed recruitment magnet not working (I also buffed the recruitment magnet by 2 times)
Probably fixed a crash where UFOs could spawn but not sure, needs more testing
Known issues
Clone doesn't work properly
Skill tree descriptions changed for abilities and utilities