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Cthulhu's Reach: Devil Reef News

Update 0.50.22 Unleashed!

Greetings, intrepid adventurers and seekers of the arcane,

Your humble developers at The Fine Arc are both thrilled and unnerved to unveil the latest update to Cthulhu's Reach: Devil Reef.

[h2]Gameplay[/h2]
[h3]Act 1: Refinements of Old[/h3]
  • Arena of Despair: The boss battle arena has been reimagined, designed to amplify both terror and tactical acumen.
  • Melodies of Dread: As you face the monstrous guardian of the eldritch depth, let the haunting strains of new boss battle music envelop you.
    [previewyoutube][/previewyoutube]

  • Visual Clarity Amidst Chaos: The very fabric of the Act 1 environment has been refined. Floors and walls now stand distinct, guiding your path through the labyrinthine madness with greater clarity, reminiscent of the dreaded streets and cellars of Innsmouth.

[h3]Act 2: A Descent into New Abysses[/h3]
  • Lava-Flows and Treacherous Bridges: Traverse landscapes adorned with flowing lava, coral, and fungi. Tread upon precarious bridges where each step could spell doom!

[h3]Encounters Redefined[/h3]
  • Unpredictable Malevolence: Enemy spawning mechanics have been overhauled for a more balanced experience.
  • Combat Fluidity: Your movement speed now diminishes whilst attacking, demanding a more strategic approach to battle.
  • Boomstick Enhancement: The Boomstick now cleaves through multiple foes in sweeping arcs, as intended from the factory — a formidable weapon against the relentless assaults of the deep ones.
  • Boss Fortitude: The boss has been imbued with greater health, ensuring it presents a challenge worthy of your skills.
  • The Veil is Lifted: The health of your latest target now manifests atop your screen, a fleeting yet crucial revelation. Know your enemy's vitality and strike with calculated precision!


[h2]Bugfixes[/h2]
  • Audio Resolutions: Audio volume settings now persist as intended, ensuring an uninterrupted auditory experience.
  • Health Synchronization: The health of remote players updates correctly, maintaining the integrity of multiplayer engagements.
  • Adjusted barrel knockback to be less overpowering.
  • and more...


We thank you, brave souls, for your unwavering support and continued journey into the unknown. As you venture forth, remember to stay vigilant and tread carefully, for the shadows are long, and the depths are full of terrors.

Yours in perpetual dread,
Per & Daniel at The Fine Arc

0.47.23 - Barrel Face Melt and Knockback Patch (2024-06-07)

  • Adds check when doing melee attack to always omit destroying barrels if loot box is within attack radius. Avoiding melting you face away when trying to get those goodies.
  • Adds knockback effect to enemies within barrel explosion radius, for that extra satisfying oomph!

Update 0.47 - Eldritch Equilibrium: Stats, Health & Damage Overhaul

Greetings, Intrepid Seekers of the Unknown,

Prepare yourselves for an update that delves deeper into the arcane mechanics of our game, bringing forth new balances and refinements that echo the maddening precision of the Great Old Ones themselves. Here are the forbidden secrets uncovered in this latest update:
[h2]Gameplay[/h2]
  • Damage Precision: Damage and health values have been scaled to allow for more granular increments, ensuring better balancing possibilities in the future.
  • Weapon Unveiling: Unlocked weapons now manifest upon the ground at the beginning of each level, awaiting your grasp.
  • Eldritch Evasion: Players can now dodge to extinguish flames, a vital skill in evading fiery doom.
  • Stats Clarity: The stats have been aligned to provide more logical values, allowing you to gauge their effects with greater clarity.
  • No More Mimics: Removes chest from beach, just to be safe...

[h2]Bugfixes[/h2]
  • Resolved an issue where the book would remain open if a run ended with it open.
  • Fixed a bug allowing players to jump outside the level boundaries.
  • Corrected an issue where the incantation button was auto-selected when using a keyboard.
  • The mouse no longer ghostly hovers buttons, preventing unintended interactions.
  • The upgrade button is now hidden on the client when there isn't enough gold, preventing false hope.

[h2]Other[/h2]
  • The feedback button now present an opt-in before leaving the game and links directly to the Steam forum for communal discourse.


May these changes serve you well as you navigate the eldritch horrors that await. Your journey into the unknown continues to evolve, guided by the whispers of the ancient and unfathomable.

Stay vigilant and tread carefully,

- Daniel & Per at The Fine Arc

Update 0.46 (2024-04-29)

[h3]Gameplay[/h3]
  • Introduces stamina mechanic for melee and dodge actions along with stamina related incantation upgrades.


[h3]UI[/h3]
  • Hud bar reorganization for clarity and added icon to indicate if level incantation has been acquired.
  • Removes wishlist button.
  • Implements rarity background to incantation scroll icons.


[h3]Bugfixes[/h3]
  • Fixes beach not being loaded if player reaches Act 2
  • Fixes mouse auto aim snapping to targets close to you.
  • Fixes new incantations on death window not cleared when retrying run.
  • Along with other minor fixes...


[h3]Other[/h3]
  • Clarifies description text for Dunwich Scorcher and Chaos Bind incantations.
  • Reset progress button is now only interactable while in main menu.

Patch Notes (2024-04-17)

[h3]Bugfixes[/h3]
  • Fixes Watcher Spawn colliders sometimes not being disabled if killed while up in the air.
  • Fixes hut rain loop and snapshot not being released if player in hut when other player ends level.