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Cthulhu's Reach: Devil Reef News

Update 0.46 (2024-04-29)

[h3]Gameplay[/h3]
  • Introduces stamina mechanic for melee and dodge actions along with stamina related incantation upgrades.


[h3]UI[/h3]
  • Hud bar reorganization for clarity and added icon to indicate if level incantation has been acquired.
  • Removes wishlist button.
  • Implements rarity background to incantation scroll icons.


[h3]Bugfixes[/h3]
  • Fixes beach not being loaded if player reaches Act 2
  • Fixes mouse auto aim snapping to targets close to you.
  • Fixes new incantations on death window not cleared when retrying run.
  • Along with other minor fixes...


[h3]Other[/h3]
  • Clarifies description text for Dunwich Scorcher and Chaos Bind incantations.
  • Reset progress button is now only interactable while in main menu.

Patch Notes (2024-04-17)

[h3]Bugfixes[/h3]
  • Fixes Watcher Spawn colliders sometimes not being disabled if killed while up in the air.
  • Fixes hut rain loop and snapshot not being released if player in hut when other player ends level.

Patch notes (2024-04-16)

- Fixes map not loading correctly across clients and host when playing multiple runs.
- Adds version label in find game window.
- Fixes hud bar issues on on client disconnect.

Announcing CTHULHU'S REACH: DEVIL REEF Early Access

Hey there, Adventurer!

It's been quite the odyssey since we embarked on the journey of developing "Cthulhu's Reach: Devil Reef", and it has evolved into the most ambitious and intricate game we've ever crafted. After nearly two years of dedicated work, there's still a world of possibilities we aim to explore: additional weapons, innovative mechanics, fine-tuning gameplay balance, and beyond. Rather than delaying the launch, we've chosen to engage the community in our ongoing development journey by releasing in Early Access, while still aiming for our target release date around Steam Scream 2024.

What to expect

The game has taken serious steps forward in the last couple of months, but it is not yet as fully featured as we would like it to be. Below is a list of the major features that we are actively working on:

  • The Acts
    In this Early Access release, you will be able to play a rough version of the first Act. We plan to expand on this going forward and have three Acts fully fleshed out come the full release of the game later this year.

  • Map Editor
    The editor is currently deactivated and only used internally while we develop the game. We aim to make the game’s editor available for players to create their own custom maps and scenarios.

  • Arsenal
    There are currently four playable weapons in this Early Access version of the game. We have planned for the game to have nine distinct weapons upon release. The weapons will range from real-world representations such as flamethrowers and hand grenades to more fantastical Eldritch-imbued weapons.

  • More Horrors
    Enemies of various shapes and sizes will be introduced progressively as the Early Access continues. Expect to see scuttling, drifting, flying, and crawling monsters that try to halt your endeavor.




The project has thus far thrived and surpassed our expectations, largely thanks to the incredible community support. The invaluable suggestions, feedback, and bug reports from our players have pushed the game forward. We are excited to continue this collaborative spirit, inviting players to join us on this thrilling adventure, crafting an otherworldly action roguelike experience set in the sinister abyss of Devil Reef.

Take the journey with us and we will see you in the depths!

Warm Regards,
The Fine Arc Team

Developer Log Update #2

Greetings, intrepid investigators and daredevils of the unknown!


The arcane forces within the eldritch abyss have stirred once again, and we're thrilled to unveil the latest diabolical concoctions in our Lovecraftian action roguelike dungeon crawler - Cthulhu's Reach: Devil Reef.

Version 0.43 delves deeper into the sinister secrets of Devil Reef, introducing gameplay-altering updates that will chill your spine and quicken your heartbeat. Strap in, as we journey through the abyss and unveil the horrors that await.

[h3]The Beach Of Innsmouth[/h3]
Choose your starting weapon from your wooden chest on the jetty, initiating your journey with a strategic choice. Then confront your fears and ferry by boat to the reef.



[h3]Mystical Marauders and Devilish Denizens[/h3]
Embark on a perilous odyssey against the enhanced Innsmouth Men and Deep Ones. These aquatic adversaries now possess formidable health, demanding a keen eye and a steady hand to fend them off.

[h3]Psionic Prowess Unleashed[/h3]
A new threat emerges from the abyss - the Psychic Deep One. Armed with otherworldly abilities, this creature can slow you down with its psychic onslaught. Beware the lightning-infused plasma bullets that crackle through the void, a visual and auditory symphony signaling imminent danger. Adjust your tactics and brace yourself for an otherworldly challenge!

[h3]Innsmouth Intruders[/h3]
Adding a new layer to the cosmic tapestry, the Innsmouth Man now prowls the accursed corridors of Devil Reef. These grotesque denizens bring fresh terror, enhancing the diversity of foes that lurk in the shadows. Prepare for unexpected encounters as you navigate the eldritch labyrinth.

[h3]Ethereal Enchantments[/h3]
Witness the arcane unfold with an overhauled incantation system. Unearth scrolls containing powerful spells, each with its own rarity rating. From critical chance modifications to resisting status effects, the incantation arsenal is enriched. Equip yourself with these mystical powers, for they may be the key to surviving the malevolent depths.



[h3]Sonic Sorcery and Ambient Anomalies[/h3]
Feel your heartbeat as you travel through the abyss with dynamic music adjustments, reflecting the ebb and flow of danger. Upgrade your senses with tweaked ducking settings, ambient light controls, and the introduction of action drums. The audio realm now mirrors the escalating threat levels, immersing you further into the cosmic symphony of Cthulhu's Reach.

[previewyoutube][/previewyoutube]


[h3]The Veil Unveiled[/h3]
As we conclude this dev log, the eldritch whispers beckon you to Devil Reef. The dread deepens, and the mysteries multiply. Brace yourself, for Cthulhu's Reach - will you answer the call, or succumb to the abyssal embrace?

Stay vigilant, investigators, for more horrors await in the next dev log. Until then, may the stars guide you through the shadows.


[h4]Join the discussion on the Steam Forums or dive into the abyss on our Discord Server.[/h4]