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Cthulhu's Reach: Devil Reef News

Patch of Tendrils – Fixes and Balance Adjustments

[p]Through the void, silent tendrils weave subtle corrections, leading you ever more safely through the darkness.[/p][p]
Audio[/p]
  • [p]Improved music on end screen[/p]
[p]
Balance[/p]
  • [p]Enemy plasma bullets can hit other enemies, not only players[/p]
  • [p]Enemies will try to shoot player only if they have free sight (other enemies are treated as obscuring the target)[/p]
[p]
Fixes[/p]
  • [p]Fixed traps not spawning on Act III while playing Multiplayer (Community feedback: MrWhitefolks)[/p]
  • [p]Fixed an issue where the player could fall through the ground on ActIII (Community feedback: Good_Ol_Rusty)[/p]
  • [p]Dagon's stage now works as intended in multiplayer (Community feedback: MrWhitefolks)[/p]
  • [p]Fixed pedestal interactions that forced doors to be closed[/p]
  • [p]Fixed loot placement outside of the Mother Hydra map[/p]
  • [p]Fixed Panic effect: affected enemies now correctly attack other enemies[/p]
  • [p]Stability fixes[/p]
[p]Thank you, explorers of the unknown, for your patience and guidance through the darkness!

- The Dev Team[/p]

ACT III DAGON'S DOMAIN OUT NOW!

[p]Salutations, debtors!

Cosmic portents have aligned to herald a new major update: Act III - Dagon's Domain!

Gaze into the eldritch eye of the YouTube abyss to see our new trailer staring back...

[/p][previewyoutube][/previewyoutube][p]
Act III includes the following:
[/p]
  • [p]Three levels and a new final boss fight culminating in Dagon, the most epic and cinematic boss encounter yet.
    [/p]
  • [p]Three new enemies, one per level, each introducing distinct mechanics that evolve the combat flow.
    [/p]
  • [p]15 new Incantation sets with 45 unique effect combinations, allowing players to harness the powers of Lovecraftian deities Hastur, Shub-Niggurath, Dagon, and Cthulhu for deep, synergizing upgrades.
    [/p]
  • [p]New combat effects including Bleeding, Blood Wave, Corruption-Fueled, Panicked, Panic Wave, and Life Steal, giving players more ways to build deadly combinations.
    [/p]
  • [p]Four ultimate Eldritch Incantations, one drawn from each Great Old One, granting immense powers.
    [/p]
[p]Cthulhu's Reach: Devil Reef is now 15% off for the Steam Scream Fest. There's never been a better time to jump into the void...[/p][p][/p][p][/p]

Patch Notes - Blessings from the Black Goat

Whispers of the Thousand Young bring new sounds, balance, and fixes to guide your path through the abyss.

Audio

  • Added missing sfx for some continous/looping incantation effects


Balance
  • Rerolls now cost a flat amount
  • Adjusted Tommy Gun ammo pickups for better balance


Fixes
  • Fixed an issue where Deep One bullets could deal double damage (Community feedback: Good_Ol_Rusty)
  • Bullets go through Saltwraith enemies while they are invisible (and hits enemies behind)
  • Current gold is now displayed during incantation selection for re-rolls (Community feedback: Capitatum)
  • Fixed Gamepad support in shop (Community feedback: Good_Ol_Rusty)
  • Fixed an issue where the Watcher enemy could stop unexpectedly (Community feedback: Good_Ol_Rusty)
  • Bosses has collider that stops player from moving through them
  • Improved stability for certain enemy attacks


- The Dev Team

First Break Labs Autumn Sale!



Hello First Break players!

It’s that time of year again!

From now until October 6th at 10AM PT, ALL First Break Labs games will be on sale for up to 80% off!

Entropy Survivors - 50% Off
Warside - 25% Off
Particle Hearts – 25% off
Cthulhu's Reach: Devil Reef - 15% Off
David. - 70% Off
Neighborhorde - 80% Off
SPINGUN - 70% Off

Grab’m while they’re hot!

Also keep an eye out for our upcoming games 😊:

- ILA: A Frosty Glide – out Oct 20th
- Baseless – out Dec 4th

More info soon!

- The First Break Labs team

Update Forbidden Rites

[p][/p][p]The shadows stir, and with them, your arsenal grows ever more unsettling. This update reshapes the Touch of the Thousand set, sharpens the edge of your incantations, and deepens the horrors your foes will face.[/p][hr][/hr][h3]✦ Redesigned Incantation Set: Touch of the Thousand[/h3][p]The set has been fully reimagined, now invoking a darker, more versatile power. It includes:[/p]
  • [p]Mindpiercer[/p]
  • [p]Goat’s Touch[/p]
  • [p]Thousandfold Pact[/p]
  • [p]Goathide[/p]
  • [p]Tendril’s Grip[/p]
  • [p]Blighted Gait[/p]
[p]Each piece is crafted to bring fresh strategies and sinister synergies into battle.[/p][p][/p][hr][/hr][h3]✦ New Effect: Panic Wave[/h3][p]A devastating new debuff washes over enemies, inflicting Panicked and breaking their composure. Use it to scatter, weaken, and dominate.[/p][p]
[/p][hr][/hr][h3]✦ Life Steal Rework[/h3][p]Life steal now scales with your maximum HP, ensuring that the stronger you grow, the more sustenance you tear from your foes.
[/p][p][/p][hr][/hr][h3]✦ Incantation & Visual Improvements[/h3]
  • [p]Smarter, smoother incantation choice design for more tactical depth.[/p]
  • [p]Striking new effects: bleeding wounds, fiery burns, searing life drain, and panic visuals that leave a mark.[/p]
[hr][/hr][h3]✦ New Audio Horrors[/h3][p]Your senses won’t be spared—fresh soundscapes have been unearthed:[/p]
  • [p]Flames roaring and Crackling burns.[/p]
  • [p]Panic-stricken and Slowed debuff tones.[/p]
  • [p]Critical hits and Bloodied wounds tearing open.[/p]
[hr][/hr][h3]✦ Narrative & Atmosphere Enhancements[/h3]
  • [p]A brand-new cutscene added to Act II, deepening the journey.[/p]
  • [p]All cutscenes now carry titles, anchoring the new depth.[/p]
[hr][/hr][h3]✦ UI & Feedback Overhaul[/h3]
  • [p]The Reef progression screen has been upgraded with animations, sound effects and particle effects to highlight your accomplishments.[/p]
  • [p]Damage Labels are cleaner and clearer, featuring improved damage type icons and debuff notifications.[/p]
[hr][/hr][p]The Thousand reaches further, and their touch lingers longer.
Will you embrace the pact, or falter beneath the wave?[/p][p][/p][p]/ The TFA devs 🔥[/p]