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Sunderfolk News

Sunderfolk Update #4 - 1.4.1 Hotfix Notes

[p][/p][p]Hello Guardians! [/p][p][/p][p]We’ve been hard at work on fixing disconnection issues that have been affecting some Sunderfolk players, and we’re excited to have a fix for our Guardians. [/p][p][/p][h3]Hotfix 1.4.1[/h3]
  • [p]Fixed an issue where some players would experience frequent disconnections between the Sunderfolk main screen and phone controller app. [/p]
    • [p]This particular issue was caused by some firewalls dropping a required server connection due to limited network activity over the connection. This disconnect would most likely have been experienced while playing remotely over the Internet. The game now handles this situation better.[/p]
[p]Please note, this hotfix may not prevent every possible network disconnection issue, and we always appreciate your feedback and reports for finding and squashing bugs.[/p][p][/p][p]Thank you![/p]
  • [p]The Sunderfolk Team[/p]

Sunderfolk Update #3 - 1.4 Patch Notes & Summary

[p][/p][p]We discovered that you can, in fact, make a salad too powerful. Image credit to Discord user SilentBob4207. [/p][p][/p][p]Hey Guardians![/p][p]You’ve spoken, and we’ve heard! We’ve been collecting your feedback and seeing where Sunderfolk shines and where it needs polish.
[/p][p]This latest patch focuses on some popular community requests, as well as an expressive new feature.😁 [/p][p][/p][h2]What’s New / Priority Fixes in Sunderfolk [/h2][p]Now introducing: Emotes[/p][p]Players can now use Sunderfolk emotes with customizable text during combat and in-town. [/p][p] Just click the Smile icon and go nuts! This will appear in town and during missions! [/p][p][/p]
  • [p]Renameable Player Prompts[/p]
    • [p]Were you too much of a loremaster and now you have to show your campaign to your family? We’ve got your back! Players can now rename the in-game prompts through the Shared Settings menu. [/p]
[p][/p][p]Name/Rename Your Campaign[/p]
  • [p]Players will now be able to name their campaign party as part of the Hero Select process, which will be used as the Save File name. [/p]
  • [p]Players may change their party name later via the Shared Settings menu. [/p]
    • [p]For players already in existing campaigns, you can create a new name for your party through Settings -> Shared Settings -> Campaign Rename. [/p]
[p][/p][p]Adjusted Boss Difficulty for Challenging/Shadowstone[/p]
  • [p]Boss monsters now receive a +1 damage buff like other monsters, instead of the unique +2 damage buff previously used. [/p]
[p]Nerfed the Salad[/p]
  • [p]The Tangleroot Salad has been adjusted to prevent excessive creation of Vines. [/p]
  • [p]The flavor text description for Tangleroot Salad has been updated. [/p]
[h2]General Bugs & Issues Fixes[/h2][h3]Encounters[/h3]
  • [p]Fixed an issue where the Ogre Queen would not take damage at the start of her turn if on a lava hex while Stunned. [/p]
[h3]Characters[/h3]
  • [p]Fixed an issue where Heroes will no longer gain an extra level when re-adding Heroes that had been previously dropped. [/p]
  • [p]Adjusted the tooltip information for Berserker’s Rage ability to show the correct information. [/p]
[h3]Equipment[/h3]
  • [p]Fixed an issue where players that joined mid-campaign did not gain the appropriate Fate Cards from the hero level-up rewards. [/p]
  • [p]Fate Card Adjustment: Executes with enemies under 5 HP now work with area-of-effect and Ranged attacks. [/p]
  • [p]Donated Trinkets will now prioritize being pulled from the player’s inventory before their equipment slots when donating at the Bug Pens.[/p]
  • [p]Fixed an issue where if multiple players attempted to donate Trinkets at the Bug Pens at the same time, only one user would be able to donate Trinkets. [/p]
[h3]NPC Conversations[/h3][p]Adjusted several incorrect NPC conversations in town. [/p]
  • [p]New players who join an ongoing campaign will no longer be able to speak with Evelyn indefinitely. [/p]
  • [p]Town upgrades are now accurately displayed in the Bug Pens menu when multiple upgrades are made in a row. [/p]
  • [p]Fixed an issue where a conversation with Tuya would not disappear from the Tavern location and can be seen multiple times, locking out further conversations with other NPCs. [/p]
  • [p](This section contains story spoilers! Read at your own risk) Fixed an issue where conversations with the Rabbits after the Sundership Down quest failed to appear after completing it.[/p]
[p]Don’t worry, if you don’t see something you’d like, continue leaving feedback! The best places are on our socials and on our Discord server. [/p][p][/p][p]Thanks for playing, and we’ll see you in Arden. [/p][p]—The Sunderfolk Team[/p]

Help Design a Sunderfolk Mission!

[p][/p][p]Hey Guardians![/p][p][/p][p]Have you played a mission in Sunderfolk and thought “I think this needs more Redcaps”?[/p][p]Well, it’s time to put your mission-thinking (red)caps on and help build a mission in Sunderfolk! [/p][p][/p][h3]How to Participate[/h3]
  • [p]Join our Discord: All of our polls will be hosted there! [/p]
  • [p]During each poll day, pick your choices from the provided options. [/p]
  • [p]Give additional feedback in the #design-a-mission channel. [/p]
  • [p]Watch a new mission come to life. [/p]
  • [p]Play the mission once it’s released to the world and know you helped create it. [/p]
[h3]Poll Dates[/h3]
  • [p]June 27: Design a Mission Poll #1[/p]
  • [p]June 30: Design a Mission Poll #2[/p]
  • [p]July 2: Design a Mission Poll #3[/p]
  • [p]July 4: Design a Mission Poll #4[/p]
  • [p]July 7: Design a Mission Poll #5[/p]
  • [p]July 9: Design a Mission Poll #6[/p]
  • [p]July 11: Design a Mission Poll #7 [/p]
  • [p]July 14: Design a Mission Poll #8 - Final one!  [/p]
[p]Our current mission status! [/p][p][/p][p]This mission will be implemented later this year, as our designers need time to cook! 
[/p][p]We’ll see you in Discord! 
[/p]
  • [p]The Sunderfolk  Team[/p]

Sunderfolk Steam Summer Sale!

[p][/p][p]Hey Guardians![/p][p][/p][p]We’ve had one sale, yes, but what about second sale? 
[/p][h3]Sunderfolk joins the Steam Summer Sale![/h3][p]Get 20% off until July 10th and kickstart summer with a brand new adventure in the Sunderlands!  
[/p][h3]Try the Free Trial![/h3][p]Don’t want to commit immediately? You can try out the first four missions for free before you take the sunder-plunge! Full details HERE!
[/p][p]We’ll see you in Arden!
[/p]
  • [p]The Sunderfolk Team[/p]

Sunderfolk Developer Restream

[p][/p][p]Hey Guardians![/p][p]Catch a restream of our developer livestream here on Steam! [/p][p]Our developer cast of characters: [/p]
  • [p] Audrey Luce, Producer [/p]
  • [p] Hasiba Arshad, UI / UX Design Lead [/p]
  • [p] Jerrick Flores, Lead Technical Designer [/p]
  • [p] Brandon Harrison, Engineer [/p]
[p] Click HERE to watch! Thank you for joining us! [/p]
  • [p]The Sunderfolk Team[/p]